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Update gltf-model to glTF 2.0. #2986
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/cc @takahirox |
Hm, in the interest of not breaking 0.6.0 examples, should the assets be added to a new folder, leaving the glTF 1.0 ones alone? |
I think we won't break anything because the site won't deploy until |
- [OBJ → glTF][obj-converter] | ||
- [COLLADA → glTF][collada-converter] | ||
- [glTF Workflow for A Saturday Night](https://blog.mozvr.com/a-saturday-night-gltf-workflow/) |
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Is the blog post still relevant? Is it worth to bring it up to date?
It looks good to me. I think merging this won't affect the current deployed examples on the site. I was wondering if the |
Thank you very much! This makes me ultra happy. 😄 🎉 🎈 🎆 🍾 |
@dmarcos Yay! Regarding the My vote would be to write a shorter new blog post, and then put an |
Example assets bumped with aframevr/assets#27.
the glTF2.0 model is not backward-compatible, so users upgrading to A-Frame 0.7.0 but wanting to continue using their glTF1.0 assets will need to use
gltf-model-legacy
frome aframe-extras.Fixes #2693.