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have mixinUpdate wait for entity to load first #3859

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merged 1 commit into from
Nov 13, 2018

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ngokevin
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Description:

Fix culmination of weird cases when scene was still initializing, components were still initializing, node wasn't fully attached (so setAttribute wasn't fully overridden), and mixin update was called on a still initializing component, causing issues if init/update depended on el.sceneEl.

@dmarcos
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dmarcos commented Nov 12, 2018

tests fail

@ngokevin
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fixed

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2 participants