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0.24.0

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@agateau agateau released this 26 Nov 18:22
· 497 commits to master since this release

Added

  • There is a new track in the Square Mountains championship. In this new track you race in the snowy forest. Be careful not to hit a tree! (#182).

  • A new vehicle has been added: the Broster Truck!

  • Pixel Wheels is now translated in Swedish, thanks to Sanchez.

  • On Desktop, Pixel Wheels now honors the XDG Base Directory environment variables (XDG_CONFIG_HOME, XDG_DATA_HOME, XDG_CACHE_HOME). The configuration file has moved from .config/agateau.com/pixelwheels.conf to $XDG_CONFIG_HOME/pixelwheels/pixelwheels.conf. It should be automatically migrated.

Changed

  • The way vehicles are drawn has been improved: vehicle shadows now include shadow for the tires, and when a vehicle goes underwater, its wheels are still drawn.

  • Spanish translation received some improvements (Victorhck, #262).

  • Driving behavior has been tweaked to be more pleasant.

  • It is now possible to pause the game using the 2nd gamepad button.

Fixed

  • On Android TV, Pixel Wheels is now listed in games, not in apps (#276).

  • Text no longer overflows its button in the gamepad configuration screen (#224).

Developers

  • Enabling some gameplay-affecting debug settings no longer prevents using locked tracks or vehicles.

  • Updated Android SDK to 31, Android Gradle Plugin to 7.2.2, Gradle to 7.3.3 and JDK to 11 (#275).