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Merge remote-tracking branch 'archipelago/main' into StardewValley/fi…
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…x-locations-disappearing-from-ut
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Jouramie committed Nov 29, 2024
2 parents ff425bd + 2fb59d3 commit 139e3ca
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Showing 88 changed files with 4,652 additions and 2,262 deletions.
1 change: 1 addition & 0 deletions .gitattributes
Original file line number Diff line number Diff line change
@@ -1 +1,2 @@
worlds/blasphemous/region_data.py linguist-generated=true
worlds/yachtdice/YachtWeights.py linguist-generated=true
8 changes: 4 additions & 4 deletions .github/workflows/build.yml
Original file line number Diff line number Diff line change
Expand Up @@ -24,14 +24,14 @@ env:
jobs:
# build-release-macos: # LF volunteer

build-win-py310: # RCs will still be built and signed by hand
build-win: # RCs will still be built and signed by hand
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
- name: Install python
uses: actions/setup-python@v5
with:
python-version: '3.10'
python-version: '3.12'
- name: Download run-time dependencies
run: |
Invoke-WebRequest -Uri https://github.com/Ijwu/Enemizer/releases/download/${Env:ENEMIZER_VERSION}/win-x64.zip -OutFile enemizer.zip
Expand Down Expand Up @@ -111,10 +111,10 @@ jobs:
- name: Get a recent python
uses: actions/setup-python@v5
with:
python-version: '3.11'
python-version: '3.12'
- name: Install build-time dependencies
run: |
echo "PYTHON=python3.11" >> $GITHUB_ENV
echo "PYTHON=python3.12" >> $GITHUB_ENV
wget -nv https://github.com/AppImage/AppImageKit/releases/download/$APPIMAGETOOL_VERSION/appimagetool-x86_64.AppImage
chmod a+rx appimagetool-x86_64.AppImage
./appimagetool-x86_64.AppImage --appimage-extract
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4 changes: 2 additions & 2 deletions .github/workflows/release.yml
Original file line number Diff line number Diff line change
Expand Up @@ -44,10 +44,10 @@ jobs:
- name: Get a recent python
uses: actions/setup-python@v5
with:
python-version: '3.11'
python-version: '3.12'
- name: Install build-time dependencies
run: |
echo "PYTHON=python3.11" >> $GITHUB_ENV
echo "PYTHON=python3.12" >> $GITHUB_ENV
wget -nv https://github.com/AppImage/AppImageKit/releases/download/$APPIMAGETOOL_VERSION/appimagetool-x86_64.AppImage
chmod a+rx appimagetool-x86_64.AppImage
./appimagetool-x86_64.AppImage --appimage-extract
Expand Down
41 changes: 28 additions & 13 deletions BaseClasses.py
Original file line number Diff line number Diff line change
Expand Up @@ -1110,7 +1110,7 @@ def create_exit(self, name: str) -> Entrance:
return exit_

def add_exits(self, exits: Union[Iterable[str], Dict[str, Optional[str]]],
rules: Dict[str, Callable[[CollectionState], bool]] = None) -> None:
rules: Dict[str, Callable[[CollectionState], bool]] = None) -> List[Entrance]:
"""
Connects current region to regions in exit dictionary. Passed region names must exist first.
Expand All @@ -1120,10 +1120,14 @@ def add_exits(self, exits: Union[Iterable[str], Dict[str, Optional[str]]],
"""
if not isinstance(exits, Dict):
exits = dict.fromkeys(exits)
for connecting_region, name in exits.items():
self.connect(self.multiworld.get_region(connecting_region, self.player),
name,
rules[connecting_region] if rules and connecting_region in rules else None)
return [
self.connect(
self.multiworld.get_region(connecting_region, self.player),
name,
rules[connecting_region] if rules and connecting_region in rules else None,
)
for connecting_region, name in exits.items()
]

def __repr__(self):
return self.multiworld.get_name_string_for_object(self) if self.multiworld else f'{self.name} (Player {self.player})'
Expand Down Expand Up @@ -1262,6 +1266,10 @@ def useful(self) -> bool:
def trap(self) -> bool:
return ItemClassification.trap in self.classification

@property
def filler(self) -> bool:
return not (self.advancement or self.useful or self.trap)

@property
def excludable(self) -> bool:
return not (self.advancement or self.useful)
Expand Down Expand Up @@ -1384,14 +1392,21 @@ def create_playthrough(self, create_paths: bool = True) -> None:

# second phase, sphere 0
removed_precollected: List[Item] = []
for item in (i for i in chain.from_iterable(multiworld.precollected_items.values()) if i.advancement):
logging.debug('Checking if %s (Player %d) is required to beat the game.', item.name, item.player)
multiworld.precollected_items[item.player].remove(item)
multiworld.state.remove(item)
if not multiworld.can_beat_game():
multiworld.push_precollected(item)
else:
removed_precollected.append(item)

for precollected_items in multiworld.precollected_items.values():
# The list of items is mutated by removing one item at a time to determine if each item is required to beat
# the game, and re-adding that item if it was required, so a copy needs to be made before iterating.
for item in precollected_items.copy():
if not item.advancement:
continue
logging.debug('Checking if %s (Player %d) is required to beat the game.', item.name, item.player)
precollected_items.remove(item)
multiworld.state.remove(item)
if not multiworld.can_beat_game():
# Add the item back into `precollected_items` and collect it into `multiworld.state`.
multiworld.push_precollected(item)
else:
removed_precollected.append(item)

# we are now down to just the required progress items in collection_spheres. Unfortunately
# the previous pruning stage could potentially have made certain items dependant on others
Expand Down
12 changes: 10 additions & 2 deletions CommonClient.py
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@

from MultiServer import CommandProcessor
from NetUtils import (Endpoint, decode, NetworkItem, encode, JSONtoTextParser, ClientStatus, Permission, NetworkSlot,
RawJSONtoTextParser, add_json_text, add_json_location, add_json_item, JSONTypes, SlotType)
RawJSONtoTextParser, add_json_text, add_json_location, add_json_item, JSONTypes, HintStatus, SlotType)
from Utils import Version, stream_input, async_start
from worlds import network_data_package, AutoWorldRegister
import os
Expand Down Expand Up @@ -412,6 +412,7 @@ async def disconnect(self, allow_autoreconnect: bool = False):
await self.server.socket.close()
if self.server_task is not None:
await self.server_task
self.ui.update_hints()

async def send_msgs(self, msgs: typing.List[typing.Any]) -> None:
""" `msgs` JSON serializable """
Expand Down Expand Up @@ -551,7 +552,14 @@ async def shutdown(self):
await self.ui_task
if self.input_task:
self.input_task.cancel()


# Hints
def update_hint(self, location: int, finding_player: int, status: typing.Optional[HintStatus]) -> None:
msg = {"cmd": "UpdateHint", "location": location, "player": finding_player}
if status is not None:
msg["status"] = status
async_start(self.send_msgs([msg]), name="update_hint")

# DataPackage
async def prepare_data_package(self, relevant_games: typing.Set[str],
remote_date_package_versions: typing.Dict[str, int],
Expand Down
39 changes: 28 additions & 11 deletions Fill.py
Original file line number Diff line number Diff line change
Expand Up @@ -978,15 +978,32 @@ def failed(warning: str, force: typing.Union[bool, str]) -> None:
multiworld.random.shuffle(items)
count = 0
err: typing.List[str] = []
successful_pairs: typing.List[typing.Tuple[Item, Location]] = []
successful_pairs: typing.List[typing.Tuple[int, Item, Location]] = []
claimed_indices: typing.Set[typing.Optional[int]] = set()
for item_name in items:
item = multiworld.worlds[player].create_item(item_name)
index_to_delete: typing.Optional[int] = None
if from_pool:
try:
# If from_pool, try to find an existing item with this name & player in the itempool and use it
index_to_delete, item = next(
(i, item) for i, item in enumerate(multiworld.itempool)
if item.player == player and item.name == item_name and i not in claimed_indices
)
except StopIteration:
warn(
f"Could not remove {item_name} from pool for {multiworld.player_name[player]} as it's already missing from it.",
placement['force'])
item = multiworld.worlds[player].create_item(item_name)
else:
item = multiworld.worlds[player].create_item(item_name)

for location in reversed(candidates):
if (location.address is None) == (item.code is None): # either both None or both not None
if not location.item:
if location.item_rule(item):
if location.can_fill(multiworld.state, item, False):
successful_pairs.append((item, location))
successful_pairs.append((index_to_delete, item, location))
claimed_indices.add(index_to_delete)
candidates.remove(location)
count = count + 1
break
Expand All @@ -998,24 +1015,24 @@ def failed(warning: str, force: typing.Union[bool, str]) -> None:
err.append(f"Cannot place {item_name} into already filled location {location}.")
else:
err.append(f"Mismatch between {item_name} and {location}, only one is an event.")

if count == maxcount:
break
if count < placement['count']['min']:
m = placement['count']['min']
failed(
f"Plando block failed to place {m - count} of {m} item(s) for {multiworld.player_name[player]}, error(s): {' '.join(err)}",
placement['force'])
for (item, location) in successful_pairs:

# Sort indices in reverse so we can remove them one by one
successful_pairs = sorted(successful_pairs, key=lambda successful_pair: successful_pair[0] or 0, reverse=True)

for (index, item, location) in successful_pairs:
multiworld.push_item(location, item, collect=False)
location.locked = True
logging.debug(f"Plando placed {item} at {location}")
if from_pool:
try:
multiworld.itempool.remove(item)
except ValueError:
warn(
f"Could not remove {item} from pool for {multiworld.player_name[player]} as it's already missing from it.",
placement['force'])
if index is not None: # If this item is from_pool and was found in the pool, remove it.
multiworld.itempool.pop(index)

except Exception as e:
raise Exception(
Expand Down
2 changes: 1 addition & 1 deletion Main.py
Original file line number Diff line number Diff line change
Expand Up @@ -276,7 +276,7 @@ def write_multidata():
def precollect_hint(location):
entrance = er_hint_data.get(location.player, {}).get(location.address, "")
hint = NetUtils.Hint(location.item.player, location.player, location.address,
location.item.code, False, entrance, location.item.flags)
location.item.code, False, entrance, location.item.flags, False)
precollected_hints[location.player].add(hint)
if location.item.player not in multiworld.groups:
precollected_hints[location.item.player].add(hint)
Expand Down
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