Brand new interaction model designed to be applied in desktop haptic interfaces that removes the limitations of the workspace when using this kind of haptics for interaction in large virtual scenes.
- Integration of 3D Systems Openhaptics® Unity Plugin for using Touch device in Unity.
- Implementation of Haptic Zoom over the plugin funtionality.
- Implementation of direct mapping and clutching techniques.
- Some scenes in which the three techniques can be used and compared.
This technique is already patented in Spain under P201830941 reference.