Releases: ailich/GLCMTextures
Releases · ailich/GLCMTextures
v0.4.1
- maxcell argument for quantization
- GLCM SumAverage
- fix check for value range in make_glcm
v0.3
Upgrade from raster to terra. Simplified NA handling.
v0.2.1
Improved tiling code. Added option to get non-normalized GLCM (counts). Some minor fixes of code (e.g. length of window size check), documentation typos, and ReadMe.
v0.2
Improved tiling code. Added option to get non-normalized GLCM (counts). Some minor fixes of code (e.g. length of window size check), documentation typos, and ReadMe.
v0.11.1
only need to pad radius, not whole window. Should not affect calculations, but may slightly improve speed.
v0.11
Fixed bug where na_opt was not passed when raster was tiled leading to an error message