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Prevent shader crash if invalid builtin used after array member accessor
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Chaosus committed Feb 7, 2020
1 parent 642de8e commit 3a70566
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Showing 2 changed files with 34 additions and 12 deletions.
34 changes: 27 additions & 7 deletions servers/visual/shader_language.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2986,14 +2986,32 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
bool is_const = false;
int array_size = 0;

if (!_find_identifier(p_block, p_builtin_types, identifier, &data_type, &ident_type, &is_const, &array_size)) {
_set_error("Unknown identifier in expression: " + String(identifier));
return NULL;
}
if (p_block && p_block->block_tag != SubClassTag::TAG_GLOBAL) {
int idx = 0;
bool found = false;

if (ident_type == IDENTIFIER_FUNCTION) {
_set_error("Can't use function as identifier: " + String(identifier));
return NULL;
while (builtin_func_defs[idx].name) {
if (builtin_func_defs[idx].tag == p_block->block_tag && builtin_func_defs[idx].name == identifier) {
found = true;
break;
}
idx++;
}
if (!found) {
_set_error("Unknown identifier in expression: " + String(identifier));
return NULL;
}
} else {

if (!_find_identifier(p_block, p_builtin_types, identifier, &data_type, &ident_type, &is_const, &array_size)) {
_set_error("Unknown identifier in expression: " + String(identifier));
return NULL;
}

if (ident_type == IDENTIFIER_FUNCTION) {
_set_error("Can't use function as identifier: " + String(identifier));
return NULL;
}
}

Node *index_expression = NULL;
Expand All @@ -3009,7 +3027,9 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons

if (tk.type == TK_PERIOD) {
completion_class = TAG_ARRAY;
p_block->block_tag = SubClassTag::TAG_ARRAY;
call_expression = _parse_and_reduce_expression(p_block, p_builtin_types);
p_block->block_tag = SubClassTag::TAG_GLOBAL;
if (!call_expression)
return NULL;
data_type = call_expression->get_datatype();
Expand Down
12 changes: 7 additions & 5 deletions servers/visual/shader_language.h
Original file line number Diff line number Diff line change
Expand Up @@ -279,6 +279,11 @@ class ShaderLanguage {
ARGUMENT_QUALIFIER_INOUT,
};

enum SubClassTag {
TAG_GLOBAL,
TAG_ARRAY,
};

struct Node {
Node *next;

Expand Down Expand Up @@ -431,6 +436,7 @@ class ShaderLanguage {
};

int block_type;
SubClassTag block_tag;

struct Variable {
DataType type;
Expand All @@ -449,6 +455,7 @@ class ShaderLanguage {
parent_function(NULL),
parent_block(NULL),
block_type(BLOCK_TYPE_STANDART),
block_tag(SubClassTag::TAG_GLOBAL),
single_statement(false) {}
};

Expand Down Expand Up @@ -713,11 +720,6 @@ class ShaderLanguage {
bool _validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message = NULL);
bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = NULL);

enum SubClassTag {
TAG_GLOBAL,
TAG_ARRAY,
};

struct BuiltinFuncDef {
enum { MAX_ARGS = 5 };
const char *name;
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