Reduce build steps on Linux; bug fixes #20
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Change the build system on Linux to reduce the number of steps required to build the software. Note that I do not have a Windows machine so building on Windows is not tested and with the addition of a sh script, will definitely not work on Windows. Reworked the README.md to reflect the new process.
Fix signed/unsigned issues that caused problems with invalid string indexes being used for components in the mech's info section on the game screen.
Fixed issue that was causing missing assets being referenced.
Fixed issue that was causing mechs and vehicles being rendered twice through 2 render paths, both of which were being run.