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Commands And Permissions

Aleksi Lassila edited this page Jun 22, 2021 · 23 revisions

Commands

Island Managment

  • /island, /is
    • Print Islands version. /is alias can be used with all subcommands too.
  • /island create (<biome> <size>)
    • Call without arguments will open creation GUI.
    • Custom sizes can be configured in config.yml.
  • /island recreate (<biome> <size>)
    • Call without arguments will open creation GUI.
  • /island clear
    • This command is meant for admins only. Deletes island from config and clears island plot.
  • /island give <player>, transfers island ownership
    • It's also probably a good idea to not give players access to this command if you are planning on restricting number of islands per player.
    • If player has permission islands.bypass.give, they can do /island give with no arguments to remove the owner (=Set island as server island). Islands with no owner are "official" islands and get special glowing effect in /visit gui menu.
    • Also handles transferring claims to the new owner
  • /island name <name>
    • Allows other players to /visit <name>. It is probably a good idea to name spawn island as "Spawn", this way players can do /vi spawn and you don't need /spawn command.
  • /island unname
    • Sets island to private
  • /island setspawn
    • Sets island spawn point (landing point)
  • /island makespawnisland
    • Sets island as global respawn island. If performed on island that is already set as global spawn point, it removes the spawn point.
  • /island save <height>
    • Saves island as a schematic. Requires WorldEdit to be installed. If no height is defined, it uses island size as height. This is fine as long as you haven't built above the initial egg-shape of the island. If you have built higher than initial shape, you will have to set height manually. Save command throws an error if the file already exists or if it is unable to write the file.
  • /island confirm
    • Confirm dangerous commands
  • /island moderate (<player <name> / teleport <island id> / tp <island id>>)
    • If ran without arguments, opens a moderator gui that can be used to track players and islands, even private ones.
    • If player <name> argument is provided, shows all islands owned by that player
    • If teleport <island id> argument is provided, player will be teleported to that island (=can be used to visit private islands)
  • /island info
    • Shows useful info about the current island
    • If player has islands.bypass.info permission, they can also view private island's info and see more information like trusted players.

Other

  • /home (<id>)
    • Teleports to home island. Defaults to home 1 if no arguments are given.
    • If players have islands.bypass.neutralTeleport (true by default), they can use this command to also teleport animals to their islands
  • /homes
    • List all player's islands
  • /visit <name>, /vi <name>
    • Visit public island. /visit without arguments opens gui menu that can be used to browse public islands.

Permissions

Commands

Permission Description Default
islands.command Use /islands command. true
islands.command.create Create island true
islands.command.create.<size> Create / regenerate island with defined size (Replace with size name, BIG for example) op
islands.command.create.custom Create / regenerate island with any undefined size op
islands.command.recreate Recreate island true
islands.command.clear Clear and delete island op
islands.command.give Give island op
islands.command.name Name island op
islands.command.unname Unname island op
islands.command.home Use /home command true
islands.command.home.list Use /homes command true
islands.command.visit Visit island true
islands.command.setspawn Set island spawnpoint true
islands.command.setspawnisland Set island as spawn island op
islands.command.save Save island as schematic file op
islands.command.confirm Confirm dangerous commands true
islands.command.moderate Access island moderation op
islands.command.info Use /island info command op

About defined island sizes: When you define an island size, you will also create a permission for it (islands.command.create.<size>). Players will need that permission to use that size. islands.command.create.custom allows players to create islands with any valid numerical diameter.

Bypasses

Permission Description Default
islands.bypass.neutralTeleport Allows taking neutral mobs with player to islands using /home true
islands.bypass.plotprotection Gives a player full control of their plots, (GPAccessWholePlot for an individual) op
islands.bypass.islandLimit Ignore island create limit op
islands.bypass.recreate Recreate anyone's island op
islands.bypass.clear Clear and delete anyone's island op
islands.bypass.give Transfer any island's ownership / remove owner if no arguments provided op
islands.bypass.name Name anyone's island op
islands.bypass.unname Unname anyone's island op
islands.bypass.home Use /home from anywhere op
islands.bypass.setspawn Use /island setspawn on anyone's island op
islands.bypass.econonmy Bypass economy restrictions, islands are free op
islands.bypass.queue New queue items will be before all the others op
islands.bypass.queue.limit You can have multiple queue items instead of just one at time. op
islands.bypass.info Show any island's info, access to more information. op

Permission groups that you'd expect are also implemented:

  • islands.*
  • islands.command.*
  • islands.bypass.*
  • islands.command.home.*
  • islands.command.create.* (includes recreate)