Example project for the Godot Phoenix Channels addon.
GodotPhoenixChannels is a GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework. It enables Godot projects and games to connect to Phoenix Channels to leverage the connected massive real-time capabilities of Elixir and Phoenix backends. Compatible with Godot 3.* and Godot 4.0.
Complete details about the addon and usage instructions are in the addon repository.
- Addon repository: https://github.com/alfredbaudisch/GodotPhoenixChannels/tree/4.0
- AssetLib
- Demo
- Addon repository: https://github.com/alfredbaudisch/GodotPhoenixChannels/tree/3.x
- AssetLib
- Demo
A simple Elixir server is available in Demo/server.
To run it, have Elixir installed, then:
cd Demo/server
mix deps.get
iex -S mix phx.server
After the server is running, you can run the Godot demo and in the Host field put:
ws://localhost:4000/socket
.