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First I computed the texture with default texture size.
Then I changed the Texture Size to 16384. When changing Texture size back to a lower value (in the same node), Meshroom sometimes freezes and terminates.
In one case I had a log file overflow (logfile 2gb+) #439
The text was updated successfully, but these errors were encountered:
natowi
changed the title
Texturing Bug: Can not load mesh after settings edit
Texturing Bug: Can not load mesh
Mar 22, 2019
First I computed the texture with default texture size.
Then I changed the Texture Size to 16384. When changing Texture size back to a lower value (in the same node), Meshroom sometimes freezes and terminates.
In one case I had a log file overflow (logfile 2gb+) #439
The text was updated successfully, but these errors were encountered: