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When I Compute Texture Graph Log file is getting huge #439

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MeoVargas opened this issue Apr 12, 2019 · 4 comments
Closed

When I Compute Texture Graph Log file is getting huge #439

MeoVargas opened this issue Apr 12, 2019 · 4 comments
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stale for issues that becomes stale (no solution)

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@MeoVargas
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It's growing until I am out of disk space but doesn't create any textures.

image

It went 16 gigs last time. Should log file became that big until it starts to create textures?

@fabiencastan
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Thanks for the report.
This is probably related to the problem fixed in alicevision/AliceVision#598.
So it should be fixed in the next release.

For a quick workaround, you could try to use very large value for the Texture Side parameter on the Texturing node.

@MeoVargas
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Thank you, I have used a single texture UV as a workaround. quality bit blurry but does job for me.

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stale bot commented Aug 25, 2019

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

@stale stale bot added the stale for issues that becomes stale (no solution) label Aug 25, 2019
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stale bot commented Sep 1, 2019

This issue is closed due to inactivity. Feel free to re-open if new information is available.

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