Releases: allista/GroundConstruction
Releases · allista/GroundConstruction
v2.7.1
v2.7.0
- KSP: 1.11.1
- Added support of attach nodes in Part Variants for construct docking
- The construct from Docked Container is wielded
to the base ship excluding the docking port - When construction is started, the required crew is automatically
transferred into the workshop if not present - UI
- Added Get Crew and Dismiss Crew buttons to the Workshop Window
- Added Warp to Deployed button to the Workshop Window
- Updating Editor UI on ship naming change
- Corrected ETA display
- The deployment of a container does not decrease container size
- Fixed
- task synchronization of tasks between workshops in Workshop Manger
- recycling report on failed resource trasfers
- kit mass calculation
- NRE in Docked Kit Container UI
- AOR exception in Jobs+stage derived methods/properties
v2.6.4.1
v2.6.4
v2.6.3
- Added deployment ETA display to container PAW and workshop window
- When deployment is finished, time warp is stopped automatically
- Fixed construction of heat-shields and other parts requiring Ablator
- Moved ConstructionSkill to AT_Utils to also use it
in Cargo Accelerators - Fixed USI-LS integration (this time for sure) thanks (again)
to @Marschig - Fixed several bugs in Recycler UI
- Fixed spot-lights
v2.6.2
v2.4.1
- Parts with selected resources are assembled and constructed with these resources
- By default only two such resources are supported:
- Ablator is made from MaterialKits during the construction phase
- Machinery is made from SpecializedParts during the assembly phase
- Other resources may be added by other mods:
- Add a resource name into a GC_CONSTRUCT_RESOURCES node in any of .cfg files in your mod to make that resource from MaterialKits in GC
- Add a resource name into a GC_ASSEMBLE_RESOURCES node in any of .cfg files in your mod to make that resource from SpecializedParts in GC
- By default only two such resources are supported:
- Added patches for Mk3 ISRU from Stockalike Mining Extension made by @ZEROX7
- For modders: renamed GC_KIT_RESOURCES to GC_KEEP_RESOURCES
v2.3.1
Excluded some pure-technical part modules (like ModuleTestSubject
and ModuleOverheatDisplay
) from DIY kit complexity calculation, which decreases both SpecializedParts
and SKH build costs of many kits.
Note for modders: the excluded part modules are listed in the IgnoreModules.cfg
and could be added/changed using MM.
v2.2 In-place Construction
- Added ability to construct kits inside assembly spaces.
- Named docking ports in Dockable Kit Container.
- Only works with the newly created containers. Old ones will still have stock docking ports.
- Added display of additional resources required for the vessel in a kit.
- Available in the interface of any workshop and via part menu of containers.
- Deployment Hint may be activated in Editor (and in flight) via part menu of a container.
- Deployment speed is inverse-proportional to the kit mass, so as not to brake everything with a too heavy deploing kit.
- Spread parts along the Tech Tree more evenly:
- Deployable Kit Container to Specialized Construction
- Ground Assembly Line to Advanced Metalworks
- Orbital Assembly Line/Space to Meta Materials