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We're using ruint U64 due to its serde implementation being ethereum quantity, however its API is worse than using primitives and we shouldn't be relying on ruint to maintain full ethereum quantity support.
We should move away as much as possible by using primitive u64 and equivalents, and using alloy_serde::quantity as the serde implementation instead.
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The text was updated successfully, but these errors were encountered:
Component
rpc
Describe the feature you would like
We're using ruint
U64
due to its serde implementation being ethereum quantity, however its API is worse than using primitives and we shouldn't be relying on ruint to maintain full ethereum quantity support.We should move away as much as possible by using primitive
u64
and equivalents, and usingalloy_serde::quantity
as the serde implementation instead.Additional context
No response
The text was updated successfully, but these errors were encountered: