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🎮 Unity3D 🔥 Video Game Dev
💡
🎮 Unity3D 🔥 Video Game Dev

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  1. 3D_Animation_Tests 3D_Animation_Tests Public

    It is a series of simple experiments, (a work in progress), about 🎥 3D Animations 🎦. It is made with Unity3D, just for the fun of it and as a part of my self-learning journey.

    C# 2

  2. AI_StateMachine_DronesDemo AI_StateMachine_DronesDemo Public

    It is a simple implementation of an 🤖 A.I. behaviour :suspect:, by using the 'State Pattern' and State Machines in Unity3D 🎮 and C#.

    C# 3 1

  3. OneThousandCustomUpdateCalls OneThousandCustomUpdateCalls Public

    Custom version of [https://github.com/valyard/Unity-Updates, original Blog: https://blogs.unity3d.com/es/2015/12/23/1k-update-calls/ ], ready to be modified to make an optimum new video game.

    C# 2 1

  4. MyUltimateUnity3DGameTemplateForRapidPrototyping MyUltimateUnity3DGameTemplateForRapidPrototyping Public

    A Unity3D Game 📑 Template Project 📋 with several Good Practices in Main Menu Coding Design, State Management through a GameManager Controller class, and the possibility of adding a Superb Code Opti…

    C# 8

  5. AlMartsonUnityHandyToolsCompilation AlMartsonUnityHandyToolsCompilation Public

    My own custom made set of Unity3D Handy Tools: Multiple Components Copy between two GameObjects, Components deletion, GameObject Transform (position + rotation + scale) Replacement and Components R…

    C# 3

  6. Bamtang_Games_GameDev_Q_4_POKER_FACE Bamtang_Games_GameDev_Q_4_POKER_FACE Public

    Small demo (written in C++) that implements the logic of a poker game, (particularly its variant 'Texas Poker'), between two players, using text files as Input and as Output. - My Answer to the Bam…

    C++ 1 2