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Add callback functions to moveTo, zoomIn, zoomOut and setWindow #2870
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bradh
reviewed
Mar 26, 2017
} | ||
else { | ||
animation = (options && options.animation !== undefined) ? options.animation : true; | ||
this.range.setRange(start, end, animation); | ||
this.range.setRange(start, end, { animation: animation }, callback); |
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This optional arguments / callback handling is starting to get pretty messy. Not sure of a better way - perhaps treating the callback as a option?
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Short answer: No.
I really think the callback function should be separated from the options.
It's not exactly an option and should be passed through in an object.
bradh
approved these changes
Apr 1, 2017
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checkout #2805.
I've realized that @henev is right and there should be callback functions for timeline methods using animations. So I added this PR to have the ability to call a callback function right after the
setRange
finishes (after the animation is done). This is in addition torangechange
event that gets called after these methods.