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Training OpenGL functions and learning how to generate math-based graphics on GPU.

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LearningOpenGL

Training OpenGL functions and learning how to generate math-based graphics on GPU.

Prerequisites

Codes are written in C++, on Visual Studio 2019 to not encounter problems, use this version of Visual Studio to run the codes.

Installation and Running

  • Clone the repository
  • Run the LearningOpenGL.sln via Visual Studio
  • Include the "include" folders from "GLEW" and "GLFW" in the "Dependencies" folder
  • Run the Application.cpp

Visual Works Done

  • Created some kind of color shifting animation

Colors are so cute

  • Added textures

Pepe the Colorful Frog

Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

Please make sure to update tests as appropriate.

Authors

Alp Bintuğ Uzun

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License

GNU General Public License 3.0

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Training OpenGL functions and learning how to generate math-based graphics on GPU.

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