Training OpenGL functions and learning how to generate math-based graphics on GPU.
Codes are written in C++, on Visual Studio 2019 to not encounter problems, use this version of Visual Studio to run the codes.
- Clone the repository
- Run the LearningOpenGL.sln via Visual Studio
- Include the "include" folders from "GLEW" and "GLFW" in the "Dependencies" folder
- Run the Application.cpp
- Created some kind of color shifting animation
- Added textures
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
Please make sure to update tests as appropriate.
Alp Bintuğ Uzun
- @alpbintug on GitHub
- Alp Bintug on LinkedIn
- alp.bintug@gmail.com