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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[0.9.2] - 2024-06-05

Added

  • Font.name() via AcrylicShrimp #141

[0.9.1] - 2024-06-05

Fixed

  • Incorrect attribute configuration for not_std web builds

[0.9.0] - 2024-05-13

Added

  • Flag to conditionally use std hashmap over hashbrown

Changes

  • Update ttf-parser to 0.21
  • Update rayon to 1.10

[0.8.0] - 2023-11-25

Added

  • Font.has_glyph() for convenience.

Changes

  • The 0.7.4 breaks semver by adding a field to FontSettings. 0.7.4 is yanked and republished as 0.8.0

[0.7.4] - 2023-11-25

Added

  • Support Loading Ligature & Substitution Glyphs.

Changes

  • Update ttf-parser to 0.20
  • Update hashbrown to 0.14

Fixed

  • Fixed a potential unaligned read on x86.

[0.7.3] - 2023-04-16

Added

  • Expose layout settings on Layout
  • Add a line height option to LayoutSettings

Changes

  • Relicense to MIT OR Apache-2.0 OR Zlib
  • Update hashbrown to 0.13
  • Refactored development related artifacts into the dev folder. This reduces pollution in the main crate.
  • Removed some needless unsafe, documented other uses.

Fixed

  • More doc typos.

[0.7.2] - 2022-03-03

Added

  • Added byte_offset to GlyphPosition

Changes

  • Breaking - Renamed line_start/line_end to glyph_start/glyph_end

Fixed

  • More doc typos.
  • line_start/glyph_start skipping spacing characters.

[0.7.1] - 2022-02-25

Changes

  • ttf-parser updated to 0.15

Fixed

  • LinePosition doc typo.
  • Benign compiler error in debug mode in layout.

[0.7.0] - 2022-02-25

Added

  • A changelog.
  • simd flag, enabled by default. Leverages simd functions. This was implicitly always enabled prior.
  • parallel flag, disabled by default. Uses std + rayon to thread font loading.
  • Font.chars() gets all valid unicode codepoints that have mappings to glyph geometry in the font.
  • LinePosition holds various metadata on positioned lines computed during layout.

Changed

  • Layout.lines() returns a Option<Vec<LinePosition>> now instead of a line count.