A randomly generated 3D world implemented in Java using Processing
- seemingly endless, randomly generated world
- water, sand, grass, hill, and mountain: five different biomes
- neat animated water and clouds
- lots of freedom: walking, looking, and jumping around
- players enabled to manipulate the height of chunks
- controls and map on pause screen
- possibility to save maps and screenshots
OpenGL libraries for Windows x64 are already part of the repository.
For all other OS: Please find your respective libraries here.
Also, you should edit the .classpath
file and/or add the libraries to your build path.