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This repository has been archived by the owner on Dec 2, 2023. It is now read-only.

Add game to bugs.md, bump state version #14

Add game to bugs.md, bump state version

Add game to bugs.md, bump state version #14

Workflow file for this run

name: Build and release
on:
push:
branches: [main]
jobs:
build_linux:
runs-on: ubuntu-latest
steps:
- name: Checkout repo
uses: actions/checkout@v3
- name: Install dependecies
run: |
sudo apt-get update -qy
sudo apt-get install -qy libsdl2-dev
- name: Build
run: make CC=gcc
- name: Create zip
uses: thedoctor0/zip-release@0.7.1
with:
filename: lakesnes_linux.zip
path: lakesnes LICENSE.txt
- name: Publish artifact
uses: actions/upload-artifact@v3
with:
name: LakeSnes_Linux
path: lakesnes_linux.zip
build_macos:
runs-on: macos-latest
steps:
- name: Checkout repo
uses: actions/checkout@v3
- name: Fetch SDL2 release dmg
uses: dsaltares/fetch-gh-release-asset@1.1.1
with:
repo: libsdl-org/SDL
regex: true
file: SDL2-.*\.dmg
- name: Build
run: |
hdiutil attach -mountpoint sdl2 SDL2-*.dmg
make LakeSnes.app
hdiutil detach sdl2
- name: Create zip
uses: thedoctor0/zip-release@0.7.1
with:
filename: lakesnes_macos.zip
path: LakeSnes.app LICENSE.txt
- name: Publish artifact
uses: actions/upload-artifact@v3
with:
name: LakeSnes_macOS
path: lakesnes_macos.zip
build_windows:
runs-on: windows-latest
steps:
- name: Checkout repo
uses: actions/checkout@v3
- name: Setup MSYS2
uses: msys2/setup-msys2@v2
with:
msystem: clang64
update: true
install: mingw-w64-clang-x86_64-clang mingw-w64-clang-x86_64-make mingw-w64-clang-x86_64-SDL2
- name: Build
shell: msys2 {0}
run: |
mingw32-make lakesnes.exe
cp /clang64/bin/SDL2.dll .
- name: Create zip
uses: thedoctor0/zip-release@0.7.1
with:
filename: lakesnes_windows.zip
path: lakesnes.exe SDL2.dll LICENSE.txt
- name: Publish artifact
uses: actions/upload-artifact@v3
with:
name: LakeSnes_Windows
path: lakesnes_windows.zip
release:
runs-on: ubuntu-latest
needs: [build_linux, build_macos, build_windows]
steps:
- name: Fetch artifacts
uses: actions/download-artifact@v3
- name: Create nightly release
uses: andelf/nightly-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: nightly
name: LakeSnes nightly release
prerelease: true
body: |
LakeSnes nightly release (build ${{ github.run_number }}).
All builds are compiled for x86_64 (64-bit Intel).
The macOS build is not signed nor notarized. To run, attempt to open it once (will not be allowed), then use 'open' from the context menu and choose 'open anyway'.
The Linux build depends on SDL2 being installed with the package manager.
The Windows build seems to sometimes trigger Windows Defender, this can make downloading/running it difficult.
The source downloads can sometimes be out of date and should not be used.
files: ./LakeSnes_*/*.zip