This is intended to be a Data-Oriented rewrite of powdertoy, in order to learn how it works in order to apply it to a future game down the line
- finished the basic sand implementation today, sand somewhat satisfyingly falls down
- fixed my broken git/github setup
- started work on my new cell type which will allow for better structure to the project in the future, and more types of block (hopefully).
- hopefully i will be able to do more work on this as i will be on break from uni soon.