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1 change: 1 addition & 0 deletions .serena/.gitignore
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/cache
122 changes: 122 additions & 0 deletions .serena/memories/leader-chord-architecture-design.md
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# Leader State Machine & Chord Parsing Architecture Design

## Overview

Design a robust state machine for handling leader keys and chord parsing in the TUI editor, building on the existing keybind system.

## State Machine Architecture

### Core States
```typescript
type KeyState =
| 'idle' // Normal key processing
| 'leader' // Leader key pressed, waiting for sequence
| 'chording' // Multiple keys held (chord detection)
| 'sequencing' // Building key sequence after leader
| 'timeout' // Leader mode expired
| 'matched' // Complete sequence matched
| 'failed' // No matching sequence found
```

### State Transitions
- `idle` → `leader` on leader key press
- `idle` → `chording` on multiple simultaneous keys
- `leader` → `sequencing` on first key after leader
- `sequencing` → `matched` on complete sequence match
- `sequencing` → `failed` on no match
- `leader` → `timeout` after 2 seconds
- `chording` → `matched` on chord match
- `chording` → `failed` on no chord match

## Chord Parsing System

### Chord Detection
- Track key down/up events
- Maintain active keys set
- Detect simultaneous key combinations
- Handle key release order variations

### Chord Types
1. **Simple Chords**: 2-3 keys simultaneously (e.g., `gg`, `dd`)
2. **Modified Chords**: Modifiers + keys (e.g., `ctrl+xx`)
3. **Leader Chords**: Leader + simultaneous keys (e.g., `<leader>gg`)

## Implementation Components

### 1. KeyStateMachine
Main state machine orchestrating key handling
- State management
- Transition logic
- Timeout handling
- Event dispatch

### 2. ChordDetector
Handles chord detection and parsing
- Key press tracking
- Simultaneous key detection
- Chord pattern matching

### 3. SequenceBuilder
Builds and validates key sequences
- Sequence accumulation
- Pattern matching
- Completion detection

### 4. Enhanced KeybindContext
Integrates with existing keybind system
- Backward compatibility
- Enhanced matching
- State-aware key processing

## Integration Points

### Existing Keybind System
- Extend `Keybind.Info` with chord information
- Enhance `Keybind.parse()` for chord syntax
- Update `Keybind.match()` for chord matching

### TUI Context
- Enhance `keybind.tsx` with state machine
- Maintain focus management
- Add visual feedback for leader/chord modes

## Configuration Schema

### Chord Syntax Examples
```
# Simple chords
"gg" # Press g twice
"dd" # Press d twice

# Modified chords
"ctrl+xx" # Hold ctrl + press x twice
"shift+ww" # Hold shift + press w twice

# Leader chords
"<leader>gg" # Leader + g twice
"<leader>dd" # Leader + d twice

# Mixed sequences
"<leader>g d" # Leader + g then d
```

## Testing Strategy

### Unit Tests
- State machine transitions
- Chord detection logic
- Pattern matching
- Timeout handling

### Integration Tests
- Full keybind workflow
- Focus management
- Visual feedback
- Performance under rapid key presses

## Performance Considerations

- Efficient key tracking with Sets
- Debounced timeout handling
- Minimal state updates
- Fast pattern matching
66 changes: 66 additions & 0 deletions .serena/memories/leader-state-machine-research.md
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# Leader State Machine Research Summary

## Current Implementation Analysis

### Existing Leader Key System
The current leader implementation in `packages/opencode/src/cli/cmd/tui/context/keybind.tsx` provides:

1. **Basic Leader State Management**:
- Simple boolean `leader` state in a SolidJS store
- 2-second timeout with `clearTimeout`
- Focus management during leader mode

2. **Leader Activation Logic**:
```typescript
if (!store.leader && result.match("leader", evt)) {
leader(true)
return
}
```

3. **Focus Handling**:
- Stores current focused renderable before leader activation
- Blurs current element during leader mode
- Restores focus after leader completion

### Current Keybind Parsing
From `packages/opencode/src/util/keybind.ts`:

1. **Leader Syntax Support**:
- Parses `<leader>` notation
- Converts to `leader: true` in Keybind.Info
- Supports combinations like `<leader>f`, `<leader>ctrl+g`

2. **Limitations**:
- Only supports single leader + one key combinations
- No multi-key chord parsing (e.g., leader + a + b)
- No state machine for complex sequences

### Configuration Structure
From `packages/opencode/src/config/config.ts`:
- Leader key defaults to `ctrl+x`
- Extensive keybind definitions using leader syntax
- All major TUI commands use leader + key combinations

## Identified Gaps

1. **No True State Machine**: Current implementation is a simple timeout-based system
2. **Limited Chord Support**: Only leader + single key, not multi-key sequences
3. **No Nested States**: Cannot handle complex chord hierarchies
4. **Missing Visual Feedback**: No indication of partial chord progress

## TUI Input Flow Analysis

From the TUI component analysis:
- Keyboard events flow through `useKeyboard` hook from `@opentui/solid`
- Events are processed in `keybind.tsx` context
- Individual components handle their own keybinds
- Leader state affects focus across the entire TUI

## Requirements for Enhancement

1. **State Machine Architecture**: Replace simple boolean with proper state machine
2. **Multi-Key Chord Parsing**: Support sequences like leader + a + b
3. **Visual Feedback**: Show chord progress to user
4. **Configurable Timeouts**: Different timeouts for different contexts
5. **Chord Conflict Resolution**: Handle overlapping chord definitions
38 changes: 38 additions & 0 deletions .serena/memories/native-library-detection-strategy.md
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## Native Library Detection Strategy

### Key Findings from Code Analysis

1. **Main Entry Points**:
- `TuiThreadCommand.handler()` in `thread.ts` - Main TUI entry point
- `tui()` function in `app.tsx:88-151` - Core TUI rendering logic
- Both call `render()` from `@opentui/solid`

2. **Current Error Handling**:
- ErrorBoundary in `app.tsx:116-150` catches render errors
- Global handlers for unhandledRejection/uncaughtException in `thread.ts`
- No specific detection for native library loading failures

3. **Native Library Structure**:
- `@opentui/core` has platform-specific optional dependencies
- Platform packages: `@opentui/core-{os}-{arch}` (e.g., `@opentui/core-linux-x64`)
- Build process downloads platform-specific binaries in `script/build.ts:42-45`

4. **Failure Points**:
- Import failures for `@opentui/solid` or `@opentui/core`
- Native binary loading failures during platform-specific library import
- Missing platform-specific packages
- Terminal compatibility issues

### Detection Strategy

1. **Import-Time Detection**: Create a function to test importing native modules
2. **Platform Validation**: Check if platform-specific native libraries exist
3. **Runtime Detection**: Test renderer initialization before full TUI startup
4. **Graceful Messaging**: Provide clear error messages with fallback options

### Implementation Plan

1. Create `detectNativeLibrarySupport()` utility function
2. Wrap TUI entry points with detection logic
3. Enhance error handling with native library-specific messages
4. Add fallback suggestions (web UI, different terminal, etc.)
42 changes: 42 additions & 0 deletions .serena/memories/windows-git-bash-rendering-solution-plan.md
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# Windows Git Bash Rendering Parity Solution Plan

## Problem Summary
Windows Git Bash has rendering parity issues due to:
1. Inconsistent ANSI escape sequence support
2. Missing Git Bash-specific terminal detection
3. No fallback rendering for limited terminals
4. Path display format inconsistencies

## Solution Architecture

### 1. Git Bash Detection Utility
Create utility to detect Git Bash environment specifically:
- Check for MINGW/MSYS/CYGWIN in platform
- Verify SHELL environment variable points to bash
- Detect Git Bash specific terminal capabilities

### 2. Terminal Capability Detection
Test for ANSI support in Git Bash:
- Background detection sequence fallback
- Color support detection
- Mouse support detection
- Clipboard support detection

### 3. Platform-Specific Rendering Fallbacks
Implement simplified rendering for Git Bash:
- Reduced color palette fallback
- Simplified text formatting
- Path normalization for display
- Enhanced error handling

### 4. Implementation Points
- `packages/opencode/src/util/platform.ts` - Git Bash detection
- `packages/opencode/src/util/terminal-capabilities.ts` - Capability detection
- `packages/opencode/src/cli/cmd/tui/routes/session/index.tsx` - Rendering fallbacks
- `packages/opencode/src/config/markdown.ts` - Path normalization

## Testing Strategy
- Test in actual Git Bash environment
- Verify rendering parity with other terminals
- Test path display normalization
- Validate fallback rendering works correctly
84 changes: 84 additions & 0 deletions .serena/project.yml
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# list of languages for which language servers are started; choose from:
# al bash clojure cpp csharp csharp_omnisharp
# dart elixir elm erlang fortran go
# haskell java julia kotlin lua markdown
# nix perl php python python_jedi r
# rego ruby ruby_solargraph rust scala swift
# terraform typescript typescript_vts zig
# Note:
# - For C, use cpp
# - For JavaScript, use typescript
# Special requirements:
# - csharp: Requires the presence of a .sln file in the project folder.
# When using multiple languages, the first language server that supports a given file will be used for that file.
# The first language is the default language and the respective language server will be used as a fallback.
# Note that when using the JetBrains backend, language servers are not used and this list is correspondingly ignored.
languages:
- typescript

# the encoding used by text files in the project
# For a list of possible encodings, see https://docs.python.org/3.11/library/codecs.html#standard-encodings
encoding: "utf-8"

# whether to use the project's gitignore file to ignore files
# Added on 2025-04-07
ignore_all_files_in_gitignore: true

# list of additional paths to ignore
# same syntax as gitignore, so you can use * and **
# Was previously called `ignored_dirs`, please update your config if you are using that.
# Added (renamed) on 2025-04-07
ignored_paths: []

# whether the project is in read-only mode
# If set to true, all editing tools will be disabled and attempts to use them will result in an error
# Added on 2025-04-18
read_only: false

# list of tool names to exclude. We recommend not excluding any tools, see the readme for more details.
# Below is the complete list of tools for convenience.
# To make sure you have the latest list of tools, and to view their descriptions,
# execute `uv run scripts/print_tool_overview.py`.
#
# * `activate_project`: Activates a project by name.
# * `check_onboarding_performed`: Checks whether project onboarding was already performed.
# * `create_text_file`: Creates/overwrites a file in the project directory.
# * `delete_lines`: Deletes a range of lines within a file.
# * `delete_memory`: Deletes a memory from Serena's project-specific memory store.
# * `execute_shell_command`: Executes a shell command.
# * `find_referencing_code_snippets`: Finds code snippets in which the symbol at the given location is referenced.
# * `find_referencing_symbols`: Finds symbols that reference the symbol at the given location (optionally filtered by type).
# * `find_symbol`: Performs a global (or local) search for symbols with/containing a given name/substring (optionally filtered by type).
# * `get_current_config`: Prints the current configuration of the agent, including the active and available projects, tools, contexts, and modes.
# * `get_symbols_overview`: Gets an overview of the top-level symbols defined in a given file.
# * `initial_instructions`: Gets the initial instructions for the current project.
# Should only be used in settings where the system prompt cannot be set,
# e.g. in clients you have no control over, like Claude Desktop.
# * `insert_after_symbol`: Inserts content after the end of the definition of a given symbol.
# * `insert_at_line`: Inserts content at a given line in a file.
# * `insert_before_symbol`: Inserts content before the beginning of the definition of a given symbol.
# * `list_dir`: Lists files and directories in the given directory (optionally with recursion).
# * `list_memories`: Lists memories in Serena's project-specific memory store.
# * `onboarding`: Performs onboarding (identifying the project structure and essential tasks, e.g. for testing or building).
# * `prepare_for_new_conversation`: Provides instructions for preparing for a new conversation (in order to continue with the necessary context).
# * `read_file`: Reads a file within the project directory.
# * `read_memory`: Reads the memory with the given name from Serena's project-specific memory store.
# * `remove_project`: Removes a project from the Serena configuration.
# * `replace_lines`: Replaces a range of lines within a file with new content.
# * `replace_symbol_body`: Replaces the full definition of a symbol.
# * `restart_language_server`: Restarts the language server, may be necessary when edits not through Serena happen.
# * `search_for_pattern`: Performs a search for a pattern in the project.
# * `summarize_changes`: Provides instructions for summarizing the changes made to the codebase.
# * `switch_modes`: Activates modes by providing a list of their names
# * `think_about_collected_information`: Thinking tool for pondering the completeness of collected information.
# * `think_about_task_adherence`: Thinking tool for determining whether the agent is still on track with the current task.
# * `think_about_whether_you_are_done`: Thinking tool for determining whether the task is truly completed.
# * `write_memory`: Writes a named memory (for future reference) to Serena's project-specific memory store.
excluded_tools: []

# initial prompt for the project. It will always be given to the LLM upon activating the project
# (contrary to the memories, which are loaded on demand).
initial_prompt: ""

project_name: "2-3-readline-vim-parity-in-list-select-inputs"
included_optional_tools: []
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