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Support Elite: Dangerous #1896

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merged 84 commits into from
Mar 22, 2020

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DrParanoia
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After some time and tests (performed by me and some members from the E: D community) I decided to finally create a PR.

Something will most likely break after the HUGE update in December of 2020, but until then, my current implementation of E: D integration should be enough.

Post on E: D forums: https://forums.frontier.co.uk/threads/rgb-keyboard-support-for-elite.521011/
Small demonstration video: https://www.youtube.com/watch?v=AZcko72GoBc

P.S.
Never coded in C#, so please be gentle :D

- added an icon
- added a simple background layer
- added a simple Overview
- started working on Elite: Dangerous game state and event
- implemented a file watcher for bind files
- stop/start file watchers as needed
- added some classes for the future
- added structures for binds
- started implementing control/color groups
- working on making color groups depend on the game status
- implemented a file reader
- implemented more color groups
- implemented blinking keys
- added control groups for the galaxy and system maps
…port_elite_dangerous

# Conflicts:
#	Project-Aurora/Project-Aurora/Project-Aurora.csproj
- better key color presetting
- code cleanups
# Conflicts:
#	Project-Aurora/Project-Aurora/packages.config
- moved SelectTarget to Offence color group
# Conflicts:
#	Project-Aurora/Project-Aurora/Project-Aurora.csproj
# Conflicts:
#	Project-Aurora/Project-Aurora/Profiles/LightingStateManager.cs
#	Project-Aurora/Project-Aurora/Project-Aurora.csproj
@diogotr7 diogotr7 merged commit 3ee0719 into antonpup:dev Mar 22, 2020
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2 participants