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Updated Apoli, minor translation tweaks, bumped version
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* Bumped version to 1.3.1

* Changed a few descriptions in English to be more inclusive
* Added new, untranslated translation keys to all translation files, to make it easier for translators to know what's new

* Updated to Apoli 2.2.2
 + Added "usability hints" in tooltips
 * Fixed a crash caused by `modify_status_effect_duration` and `modify_status_effect_amplifier` powers
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apace100 committed Dec 11, 2021
1 parent aa9bbda commit 9023353
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Showing 23 changed files with 459 additions and 26 deletions.
4 changes: 2 additions & 2 deletions gradle.properties
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Expand Up @@ -7,13 +7,13 @@ org.gradle.jvmargs=-Xmx4G
loader_version=0.12.6

# Mod Properties
mod_version = 1.3.0
mod_version = 1.3.1
maven_group = com.github.apace100
archives_base_name = Origins-1.18

# Dependencies
fabric_version=0.43.1+1.18
apoli_version=v2.2.0
apoli_version=v2.2.2
cca_version=4.0.0-alpha.1+21w37a
reach_version=2.1.1
clothconfig_version=6.0.42
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56 changes: 55 additions & 1 deletion src/main/resources/assets/origins/lang/de_de.json
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Expand Up @@ -160,5 +160,59 @@

"commands.origin.origin_not_found": "Unbekannter Ursprung: %s",
"commands.origin.set.success.single": "Ursprung von %s wurde auf %s gesetzt.",
"commands.origin.set.success.multiple": "Ursprung von %s Zielen wurde auf %s gesetzt."
"commands.origin.set.success.multiple": "Ursprung von %s Zielen wurde auf %s gesetzt.",
"origin.origins.shulk.name": "Shulk",
"origin.origins.shulk.description": "Related to Shulkers, the bodies of the Shulk are outfitted with a protective shell-like skin.",
"power.origins.shulker_inventory.name": "Hoarder",
"power.origins.shulker_inventory.description": "You have access to an additional 9 slots of inventory, which keep the items on death.",
"power.origins.natural_armor.name": "Sturdy Skin",
"power.origins.natural_armor.description": "Even without wearing armor, your skin provides natural protection.",
"power.origins.more_exhaustion.name": "Large Appetite",
"power.origins.more_exhaustion.description": "You exhaust much quicker than others, thus requiring you to eat more.",
"power.origins.no_shield.name": "Unwieldy",
"power.origins.no_shield.description": "The way your hands are formed provide no way of holding a shield upright.",
"power.origins.strong_arms.name": "Strong Arms",
"power.origins.strong_arms.description": "You are strong enough to break natural stones without using a pickaxe.",
"power.origins.translucent.name": "Translucent",
"power.origins.translucent.description": "Your skin is translucent.",
"power.origins.end_spawn.name": "End Inhabitant",
"power.origins.end_spawn.description": "Your journey begins in the End.",
"power.origins.master_of_webs.name": "Master of Webs",
"power.origins.master_of_webs.description": "You navigate cobweb perfectly, and are able to climb in them. When you hit an enemy in melee, they get stuck in cobweb for a while. Non-arthropods stuck in cobweb will be sensed by you. You are able to craft cobweb from string.",
"power.origins.lay_eggs.name": "Oviparous",
"power.origins.lay_eggs.description": "Whenever you wake up in the morning, you will lay an egg.",
"power.origins.phantomize.name": "Phantom Form",
"power.origins.phantomize.description": "You can switch between human and phantom form at will, but only while you are saturated enough to sprint.",
"power.origins.like_air.name": "Like Air",
"power.origins.like_air.description": "Modifiers to your walking speed also apply while you're airborne.",
"power.origins.velvet_paws.name": "Velvet Paws",
"power.origins.velvet_paws.description": "Your footsteps don't cause any vibrations which could otherwise be picked up by nearby lifeforms.",
"key.origins.secondary_active": "Active Power (Secondary)",
"text.autoconfig.origins.title": "Origins Configuration",
"text.autoconfig.origins.option.xOffset": "Cooldown Bar Offset X",
"text.autoconfig.origins.option.yOffset": "Cooldown Bar Offset Y",
"text.autoconfig.origins.option.phantomizedOverlayStrength": "Phantomized Overlay Strength",
"item.origins.orb_of_origin.layer_generic": "Lets you choose a new %s.",
"item.origins.orb_of_origin.layer_specific": "Sets your %1$s to \"%2$s\".",
"container.shulker_inventory_power": "Shulker Inventory",
"origins.gui.choose": "Choose",
"origins.gui.view_origin.empty": "You can not have any Origins.",
"origins.gui.view_origin.not_installed": "The server does not have Origins installed.",
"origins.gui.version_mismatch": "This server is running a different version of Origins (v%1$s) which is incompatible with the one you have installed (v%2$s).",
"origins.gui.badge.active": "Active ability, use with %s.",
"origins.gui.badge.toggle": "Toggle with %s.",
"origins.gui.unbound_key": "§ounbound§r",
"origin.origins.random.name": "Random",
"origin.origins.random.description": "You'll be assigned one of the following:",
"layer.origins.origin.name": "Origin",
"layer.origins.origin.missing_origin.name": "Missing",
"layer.origins.origin.missing_origin.description": "You do not have an Origin.",
"death.attack.no_water_for_gills.player": "%1$s didn't manage to keep wet because they were fighting %2$s",
"death.attack.hurt_by_water.player": "%1$s was put underwater by %2$s",
"death.attack.genericDamageOverTime": "%1$s died to a damage over time effect",
"death.attack.genericDamageOverTime.player": "%1$s died to a damage over time effect whilst fighting %2$s",
"commands.origin.get.result": "%s has the following %s: %s (%s)",
"commands.origin.gui.all": "Opened the selection GUI for %s players.",
"commands.origin.gui.layer": "Opened the \"%2$s\" selection GUI for %1$s players.",
"origins.avian_sleep_fail": "You need fresh air to sleep"
}
6 changes: 3 additions & 3 deletions src/main/resources/assets/origins/lang/en_us.json
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Expand Up @@ -15,7 +15,7 @@
"origin.origins.avian.description": "The Avian race has lost their ability to fly a long time ago. Now these peaceful creatures can be seen gliding from one place to another.",

"origin.origins.phantom.name": "Phantom",
"origin.origins.phantom.description": "As half-human and half-phantom offspring, these creatures can switch between a Phantom and a normal form.",
"origin.origins.phantom.description": "As half-human and half-phantom beings, these creatures can switch between a Phantom and a normal form.",

"origin.origins.feline.name": "Feline",
"origin.origins.feline.description": "With their cat-like appearance, the Feline scare creepers away. With the dexterity of cats, they always land safely on their feet.",
Expand All @@ -24,7 +24,7 @@
"origin.origins.elytrian.description": "Often flying around in the winds, Elytrians are uncomfortable when they don't have enough space above their head.",

"origin.origins.enderian.name": "Enderian",
"origin.origins.enderian.description": "Born as sons and daughters of the Ender Dragon, Enderians are capable of teleporting but are vulnerable to water.",
"origin.origins.enderian.description": "Born as children of the Ender Dragon, Enderians are capable of teleporting but are vulnerable to water.",

"origin.origins.shulk.name": "Shulk",
"origin.origins.shulk.description": "Related to Shulkers, the bodies of the Shulk are outfitted with a protective shell-like skin.",
Expand Down Expand Up @@ -168,7 +168,7 @@
"power.origins.lay_eggs.description": "Whenever you wake up in the morning, you will lay an egg.",

"power.origins.phantomize.name": "Phantom Form",
"power.origins.phantomize.description": "You can switch between human and phantom form at will.",
"power.origins.phantomize.description": "You can switch between human and phantom form at will, but only while you are saturated enough to sprint.",

"power.origins.like_air.name": "Like Air",
"power.origins.like_air.description": "Modifiers to your walking speed also apply while you're airborne.",
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19 changes: 18 additions & 1 deletion src/main/resources/assets/origins/lang/es_ar.json
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Expand Up @@ -211,5 +211,22 @@
"commands.origin.set.success.multiple": "Orígenes de %s objetivos en la capa %s cambiados a %s.",
"commands.origin.get.result": "%s tiene el siguiente %s: &s (%s)",

"origins.avian_sleep_fail": "Necesitas aire fresco para dormir."
"origins.avian_sleep_fail": "Necesitas aire fresco para dormir.",
"power.origins.phantomize.name": "Phantom Form",
"power.origins.phantomize.description": "You can switch between human and phantom form at will, but only while you are saturated enough to sprint.",
"power.origins.like_air.name": "Like Air",
"power.origins.like_air.description": "Modifiers to your walking speed also apply while you're airborne.",
"power.origins.velvet_paws.name": "Velvet Paws",
"power.origins.velvet_paws.description": "Your footsteps don't cause any vibrations which could otherwise be picked up by nearby lifeforms.",
"text.autoconfig.origins.title": "Origins Configuration",
"text.autoconfig.origins.option.xOffset": "Cooldown Bar Offset X",
"text.autoconfig.origins.option.yOffset": "Cooldown Bar Offset Y",
"text.autoconfig.origins.option.phantomizedOverlayStrength": "Phantomized Overlay Strength",
"item.origins.orb_of_origin.layer_generic": "Lets you choose a new %s.",
"item.origins.orb_of_origin.layer_specific": "Sets your %1$s to \"%2$s\".",
"origins.gui.badge.active": "Active ability, use with %s.",
"origins.gui.badge.toggle": "Toggle with %s.",
"origins.gui.unbound_key": "§ounbound§r",
"commands.origin.gui.all": "Opened the selection GUI for %s players.",
"commands.origin.gui.layer": "Opened the \"%2$s\" selection GUI for %1$s players."
}
19 changes: 18 additions & 1 deletion src/main/resources/assets/origins/lang/es_cl.json
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Expand Up @@ -211,5 +211,22 @@
"commands.origin.set.success.multiple": "Orígenes de %s objetivos en la capa %s cambiados a %s.",
"commands.origin.get.result": "%s tiene el siguiente %s: &s (%s)",

"origins.avian_sleep_fail": "Necesitas aire fresco para dormir."
"origins.avian_sleep_fail": "Necesitas aire fresco para dormir.",
"power.origins.phantomize.name": "Phantom Form",
"power.origins.phantomize.description": "You can switch between human and phantom form at will, but only while you are saturated enough to sprint.",
"power.origins.like_air.name": "Like Air",
"power.origins.like_air.description": "Modifiers to your walking speed also apply while you're airborne.",
"power.origins.velvet_paws.name": "Velvet Paws",
"power.origins.velvet_paws.description": "Your footsteps don't cause any vibrations which could otherwise be picked up by nearby lifeforms.",
"text.autoconfig.origins.title": "Origins Configuration",
"text.autoconfig.origins.option.xOffset": "Cooldown Bar Offset X",
"text.autoconfig.origins.option.yOffset": "Cooldown Bar Offset Y",
"text.autoconfig.origins.option.phantomizedOverlayStrength": "Phantomized Overlay Strength",
"item.origins.orb_of_origin.layer_generic": "Lets you choose a new %s.",
"item.origins.orb_of_origin.layer_specific": "Sets your %1$s to \"%2$s\".",
"origins.gui.badge.active": "Active ability, use with %s.",
"origins.gui.badge.toggle": "Toggle with %s.",
"origins.gui.unbound_key": "§ounbound§r",
"commands.origin.gui.all": "Opened the selection GUI for %s players.",
"commands.origin.gui.layer": "Opened the \"%2$s\" selection GUI for %1$s players."
}
19 changes: 18 additions & 1 deletion src/main/resources/assets/origins/lang/es_ec.json
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Expand Up @@ -211,5 +211,22 @@
"commands.origin.set.success.multiple": "Orígenes de %s objetivos en la capa %s cambiados a %s.",
"commands.origin.get.result": "%s tiene el siguiente %s: &s (%s)",

"origins.avian_sleep_fail": "Necesitas aire fresco para dormir."
"origins.avian_sleep_fail": "Necesitas aire fresco para dormir.",
"power.origins.phantomize.name": "Phantom Form",
"power.origins.phantomize.description": "You can switch between human and phantom form at will, but only while you are saturated enough to sprint.",
"power.origins.like_air.name": "Like Air",
"power.origins.like_air.description": "Modifiers to your walking speed also apply while you're airborne.",
"power.origins.velvet_paws.name": "Velvet Paws",
"power.origins.velvet_paws.description": "Your footsteps don't cause any vibrations which could otherwise be picked up by nearby lifeforms.",
"text.autoconfig.origins.title": "Origins Configuration",
"text.autoconfig.origins.option.xOffset": "Cooldown Bar Offset X",
"text.autoconfig.origins.option.yOffset": "Cooldown Bar Offset Y",
"text.autoconfig.origins.option.phantomizedOverlayStrength": "Phantomized Overlay Strength",
"item.origins.orb_of_origin.layer_generic": "Lets you choose a new %s.",
"item.origins.orb_of_origin.layer_specific": "Sets your %1$s to \"%2$s\".",
"origins.gui.badge.active": "Active ability, use with %s.",
"origins.gui.badge.toggle": "Toggle with %s.",
"origins.gui.unbound_key": "§ounbound§r",
"commands.origin.gui.all": "Opened the selection GUI for %s players.",
"commands.origin.gui.layer": "Opened the \"%2$s\" selection GUI for %1$s players."
}
19 changes: 18 additions & 1 deletion src/main/resources/assets/origins/lang/es_es.json
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Expand Up @@ -211,5 +211,22 @@
"commands.origin.set.success.multiple": "Orígenes de %s objetivos en la capa %s cambiados a %s.",
"commands.origin.get.result": "%s tiene el siguiente %s: &s (%s)",

"origins.avian_sleep_fail": "Necesitas aire fresco para dormir."
"origins.avian_sleep_fail": "Necesitas aire fresco para dormir.",
"power.origins.phantomize.name": "Phantom Form",
"power.origins.phantomize.description": "You can switch between human and phantom form at will, but only while you are saturated enough to sprint.",
"power.origins.like_air.name": "Like Air",
"power.origins.like_air.description": "Modifiers to your walking speed also apply while you're airborne.",
"power.origins.velvet_paws.name": "Velvet Paws",
"power.origins.velvet_paws.description": "Your footsteps don't cause any vibrations which could otherwise be picked up by nearby lifeforms.",
"text.autoconfig.origins.title": "Origins Configuration",
"text.autoconfig.origins.option.xOffset": "Cooldown Bar Offset X",
"text.autoconfig.origins.option.yOffset": "Cooldown Bar Offset Y",
"text.autoconfig.origins.option.phantomizedOverlayStrength": "Phantomized Overlay Strength",
"item.origins.orb_of_origin.layer_generic": "Lets you choose a new %s.",
"item.origins.orb_of_origin.layer_specific": "Sets your %1$s to \"%2$s\".",
"origins.gui.badge.active": "Active ability, use with %s.",
"origins.gui.badge.toggle": "Toggle with %s.",
"origins.gui.unbound_key": "§ounbound§r",
"commands.origin.gui.all": "Opened the selection GUI for %s players.",
"commands.origin.gui.layer": "Opened the \"%2$s\" selection GUI for %1$s players."
}
19 changes: 18 additions & 1 deletion src/main/resources/assets/origins/lang/es_mx.json
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Expand Up @@ -211,5 +211,22 @@
"commands.origin.set.success.multiple": "Orígenes de %s objetivos en la capa %s cambiados a %s.",
"commands.origin.get.result": "%s tiene el siguiente %s: &s (%s)",

"origins.avian_sleep_fail": "Necesitas aire fresco para dormir."
"origins.avian_sleep_fail": "Necesitas aire fresco para dormir.",
"power.origins.phantomize.name": "Phantom Form",
"power.origins.phantomize.description": "You can switch between human and phantom form at will, but only while you are saturated enough to sprint.",
"power.origins.like_air.name": "Like Air",
"power.origins.like_air.description": "Modifiers to your walking speed also apply while you're airborne.",
"power.origins.velvet_paws.name": "Velvet Paws",
"power.origins.velvet_paws.description": "Your footsteps don't cause any vibrations which could otherwise be picked up by nearby lifeforms.",
"text.autoconfig.origins.title": "Origins Configuration",
"text.autoconfig.origins.option.xOffset": "Cooldown Bar Offset X",
"text.autoconfig.origins.option.yOffset": "Cooldown Bar Offset Y",
"text.autoconfig.origins.option.phantomizedOverlayStrength": "Phantomized Overlay Strength",
"item.origins.orb_of_origin.layer_generic": "Lets you choose a new %s.",
"item.origins.orb_of_origin.layer_specific": "Sets your %1$s to \"%2$s\".",
"origins.gui.badge.active": "Active ability, use with %s.",
"origins.gui.badge.toggle": "Toggle with %s.",
"origins.gui.unbound_key": "§ounbound§r",
"commands.origin.gui.all": "Opened the selection GUI for %s players.",
"commands.origin.gui.layer": "Opened the \"%2$s\" selection GUI for %1$s players."
}
19 changes: 18 additions & 1 deletion src/main/resources/assets/origins/lang/es_uy.json
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Expand Up @@ -211,5 +211,22 @@
"commands.origin.set.success.multiple": "Orígenes de %s objetivos en la capa %s cambiados a %s.",
"commands.origin.get.result": "%s tiene el siguiente %s: &s (%s)",

"origins.avian_sleep_fail": "Necesitas aire fresco para dormir."
"origins.avian_sleep_fail": "Necesitas aire fresco para dormir.",
"power.origins.phantomize.name": "Phantom Form",
"power.origins.phantomize.description": "You can switch between human and phantom form at will, but only while you are saturated enough to sprint.",
"power.origins.like_air.name": "Like Air",
"power.origins.like_air.description": "Modifiers to your walking speed also apply while you're airborne.",
"power.origins.velvet_paws.name": "Velvet Paws",
"power.origins.velvet_paws.description": "Your footsteps don't cause any vibrations which could otherwise be picked up by nearby lifeforms.",
"text.autoconfig.origins.title": "Origins Configuration",
"text.autoconfig.origins.option.xOffset": "Cooldown Bar Offset X",
"text.autoconfig.origins.option.yOffset": "Cooldown Bar Offset Y",
"text.autoconfig.origins.option.phantomizedOverlayStrength": "Phantomized Overlay Strength",
"item.origins.orb_of_origin.layer_generic": "Lets you choose a new %s.",
"item.origins.orb_of_origin.layer_specific": "Sets your %1$s to \"%2$s\".",
"origins.gui.badge.active": "Active ability, use with %s.",
"origins.gui.badge.toggle": "Toggle with %s.",
"origins.gui.unbound_key": "§ounbound§r",
"commands.origin.gui.all": "Opened the selection GUI for %s players.",
"commands.origin.gui.layer": "Opened the \"%2$s\" selection GUI for %1$s players."
}
19 changes: 18 additions & 1 deletion src/main/resources/assets/origins/lang/es_ve.json
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Expand Up @@ -211,5 +211,22 @@
"commands.origin.set.success.multiple": "Orígenes de %s objetivos en la capa %s cambiados a %s.",
"commands.origin.get.result": "%s tiene el siguiente %s: &s (%s)",

"origins.avian_sleep_fail": "Necesitas aire fresco para dormir."
"origins.avian_sleep_fail": "Necesitas aire fresco para dormir.",
"power.origins.phantomize.name": "Phantom Form",
"power.origins.phantomize.description": "You can switch between human and phantom form at will, but only while you are saturated enough to sprint.",
"power.origins.like_air.name": "Like Air",
"power.origins.like_air.description": "Modifiers to your walking speed also apply while you're airborne.",
"power.origins.velvet_paws.name": "Velvet Paws",
"power.origins.velvet_paws.description": "Your footsteps don't cause any vibrations which could otherwise be picked up by nearby lifeforms.",
"text.autoconfig.origins.title": "Origins Configuration",
"text.autoconfig.origins.option.xOffset": "Cooldown Bar Offset X",
"text.autoconfig.origins.option.yOffset": "Cooldown Bar Offset Y",
"text.autoconfig.origins.option.phantomizedOverlayStrength": "Phantomized Overlay Strength",
"item.origins.orb_of_origin.layer_generic": "Lets you choose a new %s.",
"item.origins.orb_of_origin.layer_specific": "Sets your %1$s to \"%2$s\".",
"origins.gui.badge.active": "Active ability, use with %s.",
"origins.gui.badge.toggle": "Toggle with %s.",
"origins.gui.unbound_key": "§ounbound§r",
"commands.origin.gui.all": "Opened the selection GUI for %s players.",
"commands.origin.gui.layer": "Opened the \"%2$s\" selection GUI for %1$s players."
}
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