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Use Arc<[Buffer]>
instead of raw Vec<Buffer>
in GenericByteViewArray
for faster slice
#6427
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…rray` for faster `slice`
Arc<[Buffer]>
instead of raw Vec<Buffer>
in `GenericByteViewA…Arc<[Buffer]>
instead of raw Vec<Buffer>
in GenericByteViewArray
for faster slice
Arc<[Buffer]>
instead of raw Vec<Buffer>
in GenericByteViewArray
for faster sliceArc<[Buffer]>
instead of raw Vec<Buffer>
in GenericByteViewArray
for faster slice
Unfortunately the use of impl is still a breaking change as it could impact type inference, e.g if collecting an interator into the argument |
@@ -234,7 +234,7 @@ impl<T: ByteViewType + ?Sized> GenericByteViewArray<T> { | |||
} | |||
|
|||
/// Deconstruct this array into its constituent parts | |||
pub fn into_parts(self) -> (ScalarBuffer<u128>, Vec<Buffer>, Option<NullBuffer>) { | |||
pub fn into_parts(self) -> (ScalarBuffer<u128>, Arc<[Buffer]>, Option<NullBuffer>) { |
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This is also a breaking change
FWIW the reason "breaking change" is important is that it restricts when we can merge this PR: https://github.com/apache/arrow-rs/blob/master/CONTRIBUTING.md#breaking-changes |
@@ -114,7 +114,7 @@ use super::ByteArrayType; | |||
pub struct GenericByteViewArray<T: ByteViewType + ?Sized> { | |||
data_type: DataType, | |||
views: ScalarBuffer<u128>, | |||
buffers: Vec<Buffer>, | |||
buffers: Arc<[Buffer]>, |
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What's the rationale for Arc<[Buffer]> vs Vec<Arc>?
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Cloning an Arc
is relatively cheap (no allocation), cloning a Vec
isn't.
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i get it. However, if i understand correctly, Arc<[Buffer]>
means the buffers can be passed around and shared only when they are within single slice, which can be limiting. For example, Can i merge two arrays, combining their Arc<Buffer>
s without moving or cloning the buffers?
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Can i merge two arrays, combining their Arc s without moving or cloning the buffers?
No -- you would have to create a new Vec<Buffer
> (or some other way to get Arc<[Buffer]>
)
So while there are some cases where new allocations are required, slicing / cloning is faster
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you would have to create a new
Vec<Buffer
>
but that would prevent buffer sharing between two arrays, right?
slicing / cloning is faster
cloning yes
slicing -- i didn't see it
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I think the observation is that during StringViewArray::slice
, the slice
actually happens on the view
s -- the buffers (that the views can point at) must be copied
Here is the clone of buffers
: https://docs.rs/arrow-array/53.1.0/src/arrow_array/array/byte_view_array.rs.html#385
Which issue does this PR close?
Close #6408
Rationale for this change
In the
GenericByteViewArray
, thebuffers
field is a raw vector, leading to heap allocation when some methods are called, e.g.clone
,slice
. UsingArc<[Buffer]>
instead of the rawVec<Buffer>
can avoid such heap allocation.And the newly-add benchmark cases about
slice
shows the improvement:What changes are included in this PR?
Use
Arc<[Buffer]>
instead of the rawVec<Buffer>
as the type ofbuffers
field ofGenericByteViewArray
.Are there any user-facing changes?
The signature of the method
GenericByteViewArray::new_unchecked
is changed from:to
However, any usage of this method before this PR should still work without any modification.