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Encapsulate Insert
and Delete
into specific structs
#1224
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// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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#[cfg(not(feature = "std"))] | ||
use alloc::{boxed::Box, vec::Vec}; | ||
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#[cfg(feature = "serde")] | ||
use serde::{Deserialize, Serialize}; | ||
#[cfg(feature = "visitor")] | ||
use sqlparser_derive::{Visit, VisitMut}; | ||
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use super::{ | ||
Expr, FromTable, Ident, InsertAliases, MysqlInsertPriority, ObjectName, OnInsert, OrderByExpr, | ||
Query, SelectItem, SqliteOnConflict, TableWithJoins, | ||
}; | ||
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/// INSERT statement. | ||
#[derive(Debug, Clone, PartialEq, PartialOrd, Eq, Ord, Hash)] | ||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))] | ||
#[cfg_attr(feature = "visitor", derive(Visit, VisitMut))] | ||
pub struct Insert { | ||
/// Only for Sqlite | ||
pub or: Option<SqliteOnConflict>, | ||
/// Only for mysql | ||
pub ignore: bool, | ||
/// INTO - optional keyword | ||
pub into: bool, | ||
/// TABLE | ||
#[cfg_attr(feature = "visitor", visit(with = "visit_relation"))] | ||
pub table_name: ObjectName, | ||
/// table_name as foo (for PostgreSQL) | ||
pub table_alias: Option<Ident>, | ||
/// COLUMNS | ||
pub columns: Vec<Ident>, | ||
/// Overwrite (Hive) | ||
pub overwrite: bool, | ||
/// A SQL query that specifies what to insert | ||
pub source: Option<Box<Query>>, | ||
/// partitioned insert (Hive) | ||
pub partitioned: Option<Vec<Expr>>, | ||
/// Columns defined after PARTITION | ||
pub after_columns: Vec<Ident>, | ||
/// whether the insert has the table keyword (Hive) | ||
pub table: bool, | ||
pub on: Option<OnInsert>, | ||
/// RETURNING | ||
pub returning: Option<Vec<SelectItem>>, | ||
/// Only for mysql | ||
pub replace_into: bool, | ||
/// Only for mysql | ||
pub priority: Option<MysqlInsertPriority>, | ||
/// Only for mysql | ||
pub insert_alias: Option<InsertAliases>, | ||
} | ||
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/// DELETE statement. | ||
#[derive(Debug, Clone, PartialEq, PartialOrd, Eq, Ord, Hash)] | ||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))] | ||
#[cfg_attr(feature = "visitor", derive(Visit, VisitMut))] | ||
pub struct Delete { | ||
/// Multi tables delete are supported in mysql | ||
pub tables: Vec<ObjectName>, | ||
/// FROM | ||
pub from: FromTable, | ||
/// USING (Snowflake, Postgres, MySQL) | ||
pub using: Option<Vec<TableWithJoins>>, | ||
/// WHERE | ||
pub selection: Option<Expr>, | ||
/// RETURNING | ||
pub returning: Option<Vec<SelectItem>>, | ||
/// ORDER BY (MySQL) | ||
pub order_by: Vec<OrderByExpr>, | ||
/// LIMIT (MySQL) | ||
pub limit: Option<Expr>, | ||
} |
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I don't think it matters, but just FYI you can do the same thing in the single let statement
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Thanks for your comment! I'll remember this and update this snippet when I have some time. You're correct. I just follow the intuitive "refactor" :D