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meshLib - A general purpose library for working with Star Wars Galaxies game client files

This is a fork of the xunil meshLib project primarily meant as a learning tool for myself as well as to preserve the original code.

Below is a note left in the README.txt by the initial author.

This is a library I started for the purpose of figuring out the Star Wars Galaxies mesh file format. As I got into it, I started decoding more files and never got around to changing the original name of the library. So regardless of the name, meshLib can handle more than just the .msh files. This library is by no means complete. In some cases it will only dump out the data to the console. I'm still decoding file formats so expect this library to change as I figure more out. If you figure out anything thats missing, please let me know so I can integrate it into the core code.

I only work on linux, so the windows build files are very out of date. If any windows developer feels like updating them, let me know and I will include the new build files into the package. I may not work in windows, but I try to write cross-platform friendly code. So if you have any portability issues with building under windows let me > know and I'll fix the code.

Contact Xunil at the SWGEmu forums if you have issues. http://www.swgemu.com/forums/index.php

-Xunil

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