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Be me. Am on branch beta, commit ce84e89
Open an arcadia project. Open the file <project path>/Assets/game/test.clj. Add the following:
<project path>/Assets/game/test.clj
(ns game.test (:require [arcadia.core :refer :all])) (defrole dumb-role (update [obj k] (log "hej")))
Be in editing mode, open the repl. Write the following:
user=> (load-file "Assets/game/test.clj") ;; #'game.test/dumb-role user=> (in-ns 'game.test) ;; #object[Namespace 0xd44a0600 "game.test"] game.test=> (role+ (object-named "Main Camera") :random/wat dumb-role) ;; #<Main Camera (UnityEngine.GameObject)>
So far, looking good. Then enter play mode. And everything is the same. A lot of "hej" appears in the chat. Only Monika is missing.
Then exit play mode.
Sadness.
If you follow the same steps on develop, commit dbfbd78 Then everything will work as expected.
The text was updated successfully, but these errors were encountered:
Fixing bug with hook serialization
e05ffe5
Fixes #323
Fixed as of e05ffe5
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No branches or pull requests
Be me. Am on branch beta, commit ce84e89
Open an arcadia project. Open the file
<project path>/Assets/game/test.clj
. Add the following:Be in editing mode, open the repl. Write the following:
So far, looking good.
Then enter play mode. And everything is the same. A lot of "hej" appears in the chat.
Only Monika is missing.
Then exit play mode.
Sadness.
If you follow the same steps on develop, commit dbfbd78
Then everything will work as expected.
The text was updated successfully, but these errors were encountered: