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sheldon

Fast, configurable, shell plugin manager

Crates.io version Download Build Status

Features

  • Plugins from Git repositories.
    • Branch / tag / commit support.
    • Submodule support.
    • First class support for GitHub repositories.
    • First class support for Gists.
  • Arbitrary remote scripts or binary plugins.
  • Local plugins.
  • Inline plugins.
  • Highly configurable install methods using templates.
  • Shell agnostic, with sensible defaults for Zsh.
  • Super-fast plugin loading and parallel installation. See benchmarks.
  • Config file using TOML syntax.
  • Clean ~/.zshrc or ~/.bashrc (just add 1 line).

Table of Contents

📦 Installation

Homebrew

Sheldon can be installed using Homebrew.

brew install sheldon

Cargo

Sheldon can be installed from Crates.io using Cargo, the Rust package manager.

cargo install sheldon

In some circumstances this can fail due to the fact that Cargo does not use Cargo.lock file by default. You can force Cargo to use it using the --locked option.

cargo install sheldon --locked

Cargo BInstall

Sheldon can be installed using cargo-binstall, which will download the release artifacts directly from the GitHub release.

cargo binstall sheldon

Pre-built binaries

Pre-built binaries for Linux (x86-64, aarch64, armv7) and macOS (x86-64) are provided. These can be downloaded directly from the the releases page.

Alternatively, the following script can be used to automatically detect your host system, download the required artifact, and extract the sheldon binary to the given directory.

curl --proto '=https' -fLsS https://rossmacarthur.github.io/install/crate.sh \
    | bash -s -- --repo rossmacarthur/sheldon --to ~/.local/bin

Building from source

Sheldon is written in Rust, so to install it from source you will first need to install Rust and Cargo using rustup. Then you can run the following to build Sheldon.

git clone https://github.com/rossmacarthur/sheldon.git
cd sheldon
cargo build --release

The binary will be found at target/release/sheldon.

🚀 Getting started

Initializing

Sheldon works by specifying plugin information in a TOML configuration file, plugins.toml. You can initialize this file by running sheldon init.

sheldon init --shell bash

or

sheldon init --shell zsh

This will create plugins.toml under $XDG_CONFIG_HOME/sheldon, on most systems this will be ~/.config/sheldon/plugins.toml. You can either edit this file directly or use the provided command line interface to add or remove plugins.

Adding a plugin

To add your first plugin append the following to the Sheldon config file.

# ~/.config/sheldon/plugins.toml

[plugins.base16]
github = "chriskempson/base16-shell"

Or use the add command to automatically add it.

sheldon add base16 --github chriskempson/base16-shell

The first argument given here base16 is a unique name for the plugin. The --github option specifies that we want Sheldon to manage a clone of the https://github.com/chriskempson/base16-shell repository.

Loading plugins

You can then use sheldon source to install this plugin, generate a lock file, and print out the shell script to source. Simply add the following to your ~/.zshrc or ~/.bashrc file.

# ~/.zshrc or ~/.bashrc

eval "$(sheldon source)"

💻 Command line interface

Sheldon has three different types of commands.

  • init initializes a new config file.
  • lock and source deal with plugin downloading, installation, and generation of shell source code.
  • add, edit, and remove automate editing of the config file.

init

This command initializes a new config file. If a config file exists then this command does nothing.

For example

sheldon init

Or you can specify the shell.

sheldon init --shell bash

or

sheldon init --shell zsh

lock

The lock command installs the plugins sources and generates the lock file. Rerunning this command without any extra options will not reinstall plugin sources, just verify that they are correctly installed. It will always regenerate the lock file.

sheldon lock

To update all plugin sources you can use the --update flag.

sheldon lock --update

To force a reinstall of all plugin sources you can use the --reinstall flag.

sheldon lock --reinstall

source

This command generates the shell script. This command will first check if there is an up to date lock file, if not, then it will first do the equivalent of the lock command above. This command is usually used with the built-in shell eval command.

eval "$(sheldon source)"

But you can also run it directly to inspect the output. The output of this command is highly configurable. You can define your own custom templates to apply to your plugins.

add

This command adds a new plugin to the config file. It does nothing else but edit the config file. In the following command we add a GitHub repository as a source.

sheldon add my-repo --git https://github.com/owner/repo.git

An example usage of this command for each source type is shown in the Configuration section.

edit

This command will open the config file in the default editor and only overwrite the contents if the updated config file is valid. To override the editor that is used you should set the EDITOR environment variable.

For example using vim

EDITOR=vim sheldon edit

Or with Visual Studio Code

EDITOR="code --wait" sheldon edit

remove

This command removes a plugin from the config file. It does nothing else but edit the config file. In the following command we remove the plugin with name my-repo.

sheldon remove my-repo

Options

Sheldon accepts the following global command line options and environment variables. You can also view all options by running Sheldon with -h or --help. The value that will be used for the option follows the following priority.

  1. Command line option.
  2. Environment variable.
  3. Default value.
--color <when>

Set the output coloring.

  • always: Always use colored output.
  • auto: Automatically determine whether to use colored output (default).
  • never: Never use colored output.
--config-dir <path>

Environment variable: SHELDON_CONFIG_DIR

Set the config directory where the configuration file will be stored. This defaults to $XDG_CONFIG_HOME/sheldon or ~/.config/sheldon.

--data-dir <path>

Environment variable: SHELDON_DATA_DIR

Set the data directory where plugins will be downloaded to. This defaults to $XDG_DATA_HOME/sheldon or ~/.local/share/sheldon.

--config-file <path>

Environment variable: SHELDON_CONFIG_FILE

Set the path to the config file. This defaults to <config-dir>/plugins.toml where <config-dir> is the config directory.

--profile <profile>

Environment variable: SHELDON_PROFILE

Specify the profile to match plugins against. Plugins which have profiles configured will only get loaded if one of the given profiles matches the profile.

Completions

Shell completion scripts for Bash and Zsh are available. If Sheldon was installed via Homebrew then the completions should have been installed automatically.

They can also be generated by Sheldon using the completions subcommand which will output the completions to stdout. Refer to your specific shell documentation for more details on how to install these.

sheldon completions --shell bash > /path/to/completions/sheldon.bash

or

sheldon completions --shell zsh > /path/to/completions/_sheldon

⚙️ Configuration

Plugin sources

A plugin is defined by adding a new unique name to the plugins table in the TOML config file. This can be done by either editing the file directly or using the provided Sheldon commands. A plugin must provide the location of the source. There are three types of sources, each kind is described in this section. A plugin may only specify one source type.

# ~/.config/sheldon/plugins.toml

#           ┌─ Unique name for the plugin
#        ┌──┴─┐
[plugins.base16]
github = "chriskempson/base16-shell"
#         └─────┬────┘ └─────┬────┘
#               │            └─ GitHub repository name
#               └─ GitHub user or organization

Git

Git sources specify a remote Git repository that will be cloned to the Sheldon data directory. There are three flavors of Git sources.

github

A GitHub source must set the github field and specify the repository. This should be the username or organization and the repository name separated by a forward slash. Add the following to the Sheldon config file.

[plugins.example]
github = "owner/repo"

Or run add with the --github option.

sheldon add example --github owner/repo
gist

A Gist source must set the gist field and specify the repository. This should be the hash or username and hash of the Gist. Add the following to the Sheldon config file.

[plugins.example]
gist = "579d02802b1cc17baed07753d09f5009"

Or run add with the --gist option.

sheldon add example --gist 579d02802b1cc17baed07753d09f5009
git

A Git source must set the git field and specify the URL to clone. Add the following to the Sheldon config file.

[plugins.example]
git = "https://github.com/owner/repo"

Or run add with the --git option.

sheldon add example --git https://github.com/owner/repo
Specifying a branch, tag, or commit

All Git sources also allow setting of one of the branch, tag or rev fields. Sheldon will then checkout the repository at this reference.

[plugins.example]
github = "owner/repo"
tag = "v0.1.0"

Or run add with the --tag, --branch, or --rev option.

sheldon add example --github owner/repo --tag v0.1.0
Cloning with Git or SSH protocols

GitHub and Gist sources are cloned using HTTPS by default. You can specify that Git or SSH should be used by setting the proto field to the protocol type. This must be one of git, https, or ssh.

[plugins.example]
github = "owner/repo"
proto = "ssh"

For a plain Git source you should specify the URL with a git:// or ssh://. For SSH you will need to specify the username as well (it is git for GitHub).

[plugins.example]
git = "ssh://git@github.com/owner/repo"
Private Git repositories

Currently Sheldon only supports authentication when cloning using SSH and requires an SSH agent to provide credentials. This means if you have a plugin source that is a private repository you will have to use the SSH protocol for cloning.

Remote

Remote sources specify a remote file that will be downloaded by Sheldon. A remote source must set the remote field and specify the URL. Add the following to the Sheldon config file.

[plugins.example]
remote = "https://github.com/owner/repo/raw/branch/plugin.zsh"

Or run add with the --remote option.

sheldon add example --remote https://github.com/owner/repo/raw/branch/plugin.zsh

Local

Local sources reference local directories. A local source must set the local field and specify a directory. Tildes may be used and will be expanded to the current user’s home directory. Add the following to the Sheldon config file.

[plugins.example]
local = "~/Downloads/plugin"

Or run add with the --local option.

sheldon add example --local '~/Downloads/plugin'

Plugin options

These are options that are common to all the above plugins.

use

A list of files / globs to use in the plugin’s source directory. If this field is not given then the first pattern in the global match field that matches any files will be used. Add the following to the Sheldon config file.

[plugins.example]
github = "owner/repo"
use = ["*.zsh"]

Or run add with the --use option when adding the plugin.

sheldon add example --github owner/repo --use '*.zsh'

apply

A list of template names to apply to this plugin. This defaults to the global apply.

[plugins.example]
github = "owner/repo"
apply = ["source", "PATH"]

Or run add with the --apply option when adding the plugin.

sheldon add example --github owner/repo --apply source PATH

You can define your own custom templates to apply to your plugins.

profiles

A list of profiles this plugin should be used in. If this field is not given the plugin will be used regardless of the profile. Otherwise, the plugin is only used if the specified profile is included in the configured list of profiles.

Inline plugins

For convenience it also possible to define Inline plugins. An Inline plugin must set the inline field and specify the raw source.

[plugins.example]
inline = 'example() { echo "Just an example of inline shell code" }'

Templates

A template defines how the shell source for a particular plugin is generated. For example the PATH template adds the plugin directory to the shell PATH variable. A template will be applied to a plugin if you add the template name to the apply field on a plugin.

Available built-in templates are different depending on what shell you are using. The following are available for both Bash and Zsh.

  • source: source each file in a plugin.
  • PATH: add the plugin directory to the PATH variable.

If you are using Zsh then the following are also available.

  • path: add the plugin directory to the path variable.
  • fpath: add the plugin directory to the fpath variable.

As template strings in the config file they could be represented like the following.

[templates]
source = "{% for file in files %}source \"{{ file }}\"\n{% endfor %}"
PATH = 'export PATH="{{ dir }}:$PATH"'
path = 'path=( "{{ dir }}" $path )'
fpath = 'fpath=( "{{ dir }}" $fpath )'

For example if we change the apply field for the below plugin, it will only add the plugin directory to the PATH and append it to the fpath. The plugin will not be sourced.

[plugins.example]
github = "owner/repo"
apply = ["PATH", "fpath"]

Custom templates

It is possible to create your own custom templates, and you can even override the built-in ones.

Plugins all have the following information that can be used in templates.

  • A unique name. This is completely arbitrary, and it is the value specified for the plugin in the plugins table. However, it is often the name of the plugin, so it can be useful to use this name in templates with {{ name }}.

  • A directory. For Git sources this is the location of the cloned repository, for local sources, it is the directory specified. This directory can be used in templates with {{ dir }}.

  • One or more files. These are the matched files in the plugin directory either discovered using the the global match field or specified as a plugin option with use. These can be used in templates by iterating over the files. For example: {% for file in files %} ... {{ file }} ... {% endfor %}.

To add or update a template add a new key to the [templates] table in the config file. Take a look at the examples for some interesting applications of this.

Global options

shell

Indicates the shell that you are using. This setting will affect the default values for several global config settings. This includes the global match setting and the available templates. This defaults to zsh.

shell = "bash"

or

shell = "zsh"

as well as the experimental

shell = "fish"

match

A list of glob patterns to match against a plugin’s contents. The first pattern that matches any files will be used by default as a plugin’s use field. This defaults to

match = [
    "{{ name }}.plugin.zsh",
    "{{ name }}.zsh",
    "{{ name }}.sh",
    "{{ name }}.zsh-theme",
    "*.plugin.zsh",
    "*.zsh",
    "*.sh",
    "*.zsh-theme"
]

If the shell is Bash then this defaults to

match = [
    "{{ name }}.plugin.bash",
    "{{ name }}.plugin.sh",
    "{{ name }}.bash",
    "{{ name }}.sh",
    "*.plugin.bash",
    "*.plugin.sh",
    "*.bash",
    "*.sh"
]

If the shell is Fish then this defaults to

match = [
    "conf.d/{{ name }}.fish",
    "conf.d/{!_*,*}.fish",
    "{completions,functions}/{{ name }}.fish",
    "{completions,functions}/{!_*,*}.fish",
    "{completions,functions}/*.fish",
    "{{ name }}.fish",
    "{!_*,*}.fish",
    "*.fish"
]

apply

A list of template names to apply to all plugins by default (see apply). This defaults to

apply = ["source"]

💡 Examples

You can find many examples including deferred loading of plugins in the documentation.

License

Licensed under either of

at your option.

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