Special features:
- expression editing
- automatic layout
Regular features:
- realtime preview of any node
- PBR (metallic/roughness) shader
- texture, math and function nodes
- autocomplete resource selection
- calculator for entered values
- some sample textures are included
Some GIFs:
Credits:
- main programming & UI design: Arvīds Kokins
- Editor:
- Resources:
- Cubemap converter: