Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Reintroduced preload for future use. #14

Merged
merged 2 commits into from
Apr 25, 2024
Merged

Reintroduced preload for future use. #14

merged 2 commits into from
Apr 25, 2024

Conversation

ubidefeo
Copy link
Contributor

@ubidefeo ubidefeo commented Apr 24, 2024

The preload() method is bound to be used for pre-init which is operated by higher level frameworks implementing the Arduino Runtime, hence transparent to the user and not needed to be manually invoked via setup()

@ubidefeo ubidefeo requested a review from sebromero April 24, 2024 05:37
Signed-off-by: ubi de feo <me@ubidefeo.com>
Copy link
Collaborator

@sebromero sebromero left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I still think preload is an edge case solution, but I you're convinced it's necessary to have it, so shall it be.

@ubidefeo ubidefeo merged commit bce3c0e into dev Apr 25, 2024
1 check passed
@ubidefeo ubidefeo deleted the feature/preload branch April 25, 2024 15:12
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants