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desktop-ui/presentation: Add an alternative path for loading shaders on Linux and BSD #1738

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Jan 1, 2025
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4 changes: 4 additions & 0 deletions desktop-ui/presentation/presentation.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -690,6 +690,10 @@ auto Presentation::loadShaders() -> void {
shaders.append(none);

string location = locate("Shaders/");
#if defined(PLATFORM_LINUX) || defined(PLATFORM_BSD)
// In some Linux or BSD distro shaders may not be bundled with ares, so try to locate them at a different path
if(not inode::exists(location)) location = locate("../libretro/shaders/shaders_slang/");
#endif

if(shaderDirectories.size() == 0) {
function<void(string)> findShaderDirectories = [&](string path) {
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