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extensions/ext: Add VK_EXT_mesh_shader #654
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VK_EXT_mesh_shader
#[derive(Clone)] | ||
pub struct MeshShader { |
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Since recently we also link this struct to the extension docs:
#[derive(Clone)] | |
pub struct MeshShader { | |
/// <https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_EXT_mesh_shader.html> | |
#[derive(Clone)] | |
pub struct MeshShader { |
@MarijnS95 yea sure! I'll do once the other PR is merged! |
@@ -268,6 +268,7 @@ cargo run --bin texture | |||
### Utility libraries | |||
* [vk-sync](https://github.com/gwihlidal/vk-sync-rs) - Simplified Vulkan synchronization logic, written in rust. | |||
* [vk-mem-rs](https://github.com/gwihlidal/vk-mem-rs) - This crate provides an FFI layer and idiomatic rust wrappers for the excellent AMD Vulkan Memory Allocator (VMA) C/C++ library. | |||
* [vk-mem-alloc-rs](https://github.com/projectkml/vk-mem-alloc-rs) - A very lightweight wrapper around the AMD Vulkan Memory Allocator |
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I'm not sure how this is relevant to the PR.
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I made another PR with this and I accidently selected the wrong branch, but I removed it so its not added!
Today the cross vendor mesh shader extension came out. I added support for the extension to ash