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Final touches for 1.0 release
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ashea-code committed Feb 4, 2015
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### Release incoming later today!

![BLUI-logo](https://cloud.githubusercontent.com/assets/1334174/5969395/201a1202-a7f1-11e4-98a4-12bc6793f830.png)

## HTML powered UI and HUD for Unreal Engine 4
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Re-generate your project's Visual Studio file and load up the editor. Then check the plugin list to ensure it has been loaded!

Updating the CEF event loop
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You must call the `BluManager::doBluMessageLoop();` method every tick in order for the CEF process to update properly. To do this, override the default GameMode's Tick function and include the `Blu/Public/BluManager.h` header file. You can then call the appropriate method.


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