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Code changes to fix floating point bug from #12 and reduce particle flickering on mobile browsers. I've also added a small update to
particle.js
for 2 random DOMMatrix definitions not using thewindow
object which were blocking the use of polyfills for browsers that dont support the Geometry Interfaces spec (edge desktop etc.). The use of DOMMatrixReadOnly inutil.js
also blocks this and replacing it with DOMMatrix tests fine, is there any benifit in using DOMMatrixReadOnly?