-
I'm testing gltF-demo-2020.3hdrp. When I use the shader "glTF/PbrMetallicRoughness" the runtime export work well but unity render it "pink" . Am I doing something bad ? Thanks for advance for the help |
Beta Was this translation helpful? Give feedback.
Answered by
atteneder
Apr 5, 2022
Replies: 1 comment
-
This is not a discussion, this is a error report and thus I created an issue |
Beta Was this translation helpful? Give feedback.
0 replies
Answer selected by
atteneder
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
This is not a discussion, this is a error report and thus I created an issue