You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
the current representation of a camera object in the view requires udpating.
Currently, the percieved "direction" of the camera shape faces along the local y axis when it should face along the z axis. The default position of the camera should probably be 0,0,0
There are also no gizmos for manipulating the camera - when selected in the view, both position and rotation gizmos should be made available
The text was updated successfully, but these errors were encountered:
the current representation of a camera object in the view requires udpating.
Currently, the percieved "direction" of the camera shape faces along the local y axis when it should face along the z axis. The default position of the camera should probably be 0,0,0
There are also no gizmos for manipulating the camera - when selected in the view, both position and rotation gizmos should be made available
The text was updated successfully, but these errors were encountered: