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camera representation in view needs updating with position, fov and gizmos #164

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rob-bateman opened this issue Jun 6, 2013 · 0 comments
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@rob-bateman
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the current representation of a camera object in the view requires udpating.

Currently, the percieved "direction" of the camera shape faces along the local y axis when it should face along the z axis. The default position of the camera should probably be 0,0,0

There are also no gizmos for manipulating the camera - when selected in the view, both position and rotation gizmos should be made available

@ghost ghost assigned Greg209 Jun 6, 2013
Greg209 added a commit that referenced this issue Jun 12, 2013
@Greg209 Greg209 closed this as completed Jun 12, 2013
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