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Repo migration.

Repo migration. #1

Triggered via push November 19, 2023 11:04
Status Failure
Total duration 32s
Artifacts

publish.yml

on: push
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10 errors and 10 warnings
Build: BossMod/AI/AIBehaviour.cs#L2
The type or namespace name 'ImGuiNET' could not be found (are you missing a using directive or an assembly reference?)
Build: BossMod/AI/AIController.cs#L1
The type or namespace name 'Dalamud' could not be found (are you missing a using directive or an assembly reference?)
Build: BossMod/AI/AIController.cs#L2
The type or namespace name 'Dalamud' could not be found (are you missing a using directive or an assembly reference?)
Build: BossMod/AI/AIManager.cs#L1
The type or namespace name 'Dalamud' could not be found (are you missing a using directive or an assembly reference?)
Build: BossMod/AI/AIManager.cs#L2
The type or namespace name 'Dalamud' could not be found (are you missing a using directive or an assembly reference?)
Build: BossMod/AI/AIManager.cs#L3
The type or namespace name 'Dalamud' could not be found (are you missing a using directive or an assembly reference?)
Build: BossMod/AI/AIManager.cs#L4
The type or namespace name 'ImGuiNET' could not be found (are you missing a using directive or an assembly reference?)
Build: BossMod/AI/Broadcast.cs#L1
The type or namespace name 'Dalamud' could not be found (are you missing a using directive or an assembly reference?)
Build: BossMod/Autorotation/Autorotation.cs#L1
The type or namespace name 'Dalamud' could not be found (are you missing a using directive or an assembly reference?)
Build: BossMod/Autorotation/Autorotation.cs#L2
The type or namespace name 'ImGuiNET' could not be found (are you missing a using directive or an assembly reference?)
Build: BossMod/Autorotation/Autorotation.cs#L40
This takes the address of, gets the size of, or declares a pointer to a managed type ('FFXIVClientStructs.FFXIV.Client.Game.ActionManager')
Build: BossMod/Autorotation/Autorotation.cs#L191
This takes the address of, gets the size of, or declares a pointer to a managed type ('FFXIVClientStructs.FFXIV.Client.Game.ActionManager')
Build: BossMod/Debug/MainDebugWindow.cs#L231
This takes the address of, gets the size of, or declares a pointer to a managed type ('FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject')
Build: BossMod/Framework/ActionManagerEx.cs#L109
This takes the address of, gets the size of, or declares a pointer to a managed type ('ActionManager')
Build: BossMod/Framework/ActionManagerEx.cs#L112
This takes the address of, gets the size of, or declares a pointer to a managed type ('ActionManager')
Build: BossMod/Framework/ActionManagerEx.cs#L115
This takes the address of, gets the size of, or declares a pointer to a managed type ('ActionManager')
Build: BossMod/Framework/ActionManagerEx.cs#L118
This takes the address of, gets the size of, or declares a pointer to a managed type ('ActionManager')
Build: BossMod/Framework/ActionManagerEx.cs#L102
This takes the address of, gets the size of, or declares a pointer to a managed type ('ActionManager')
Build: BossMod/Framework/ActionManagerEx.cs#L222
This takes the address of, gets the size of, or declares a pointer to a managed type ('ActionManager')
Build: BossMod/Framework/ActionManagerEx.cs#L292
This takes the address of, gets the size of, or declares a pointer to a managed type ('ActionManager')