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Bugfixes.
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awgil committed Jul 15, 2024
1 parent 40b8f1b commit 7ff552a
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Showing 9 changed files with 10 additions and 9 deletions.
3 changes: 2 additions & 1 deletion BossMod/AI/AIController.cs
Original file line number Diff line number Diff line change
Expand Up @@ -144,8 +144,9 @@ public void Update(Actor? player)
else
{
_amex.InputOverride.GamepadOverridesEnabled = false;
_amex.ForceCancelCastNextFrame |= ForceCancelCast && castInProgress;
_axisForward.CurDirection = 0;
_keyJump.Held = false;
_amex.ForceCancelCastNextFrame |= ForceCancelCast && castInProgress;
}

if (NaviTargetVertical != null && IsVerticalAllowed && NaviTargetPos != null)
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2 changes: 1 addition & 1 deletion BossMod/Autorotation/Utility/ClassBRDUtility.cs
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Expand Up @@ -8,7 +8,7 @@ public enum Track { WardensPaean = SharedTrack.Count, Troubadour, NaturesMinne }

public static RotationModuleDefinition Definition()
{
var res = new RotationModuleDefinition("Utility: BRD", "Planner support for utility actions", "veyn", RotationModuleQuality.WIP, BitMask.Build((int)Class.BRD), 90);
var res = new RotationModuleDefinition("Utility: BRD", "Planner support for utility actions", "veyn", RotationModuleQuality.WIP, BitMask.Build((int)Class.BRD), 100);
DefineShared(res, IDLimitBreak3);

// TODO: repelling shot (not sure how it can be planned really...)
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2 changes: 1 addition & 1 deletion BossMod/Autorotation/Utility/ClassDNCUtility.cs
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Expand Up @@ -8,7 +8,7 @@ public enum Track { CuringWaltz = SharedTrack.Count, ShieldSamba, Improvisation

public static RotationModuleDefinition Definition()
{
var res = new RotationModuleDefinition("Utility: DNC", "Planner support for utility actions", "xan", RotationModuleQuality.WIP, BitMask.Build((int)Class.DNC), 90);
var res = new RotationModuleDefinition("Utility: DNC", "Planner support for utility actions", "xan", RotationModuleQuality.WIP, BitMask.Build((int)Class.DNC), 100);
DefineShared(res, IDLimitBreak3);

// TODO: en avant (not sure how it can be planned really...)
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2 changes: 1 addition & 1 deletion BossMod/Autorotation/Utility/ClassDRGUtility.cs
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ public sealed class ClassDRGUtility(RotationModuleManager manager, Actor player)

public static RotationModuleDefinition Definition()
{
var res = new RotationModuleDefinition("Utility: DRG", "Planner support for utility actions", "veyn", RotationModuleQuality.WIP, BitMask.Build((int)Class.DRG), 90);
var res = new RotationModuleDefinition("Utility: DRG", "Planner support for utility actions", "veyn", RotationModuleQuality.WIP, BitMask.Build((int)Class.DRG), 100);
DefineShared(res, IDLimitBreak3);

// TODO: elusive jump (not sure how it can be planned really...)
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2 changes: 1 addition & 1 deletion BossMod/Autorotation/Utility/ClassGNBUtility.cs
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ public enum HoCOption { None, HeartOfStone, HeartOfCorundum }

public static RotationModuleDefinition Definition()
{
var res = new RotationModuleDefinition("Utility: GNB", "Planner support for utility actions", "LazyLemo, Akechi-kun", RotationModuleQuality.WIP, BitMask.Build((int)Class.GNB), 90);
var res = new RotationModuleDefinition("Utility: GNB", "Planner support for utility actions", "LazyLemo, Akechi-kun", RotationModuleQuality.WIP, BitMask.Build((int)Class.GNB), 100);
DefineShared(res, IDLimitBreak3);

DefineSimpleConfig(res, Track.Camouflage, "Camouflage", "Camoufl", 450, GNB.AID.Camouflage, 20);
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2 changes: 1 addition & 1 deletion BossMod/Autorotation/Utility/ClassMNKUtility.cs
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Expand Up @@ -8,7 +8,7 @@ public enum Track { Mantra = SharedTrack.Count, RiddleOfEarth }

public static RotationModuleDefinition Definition()
{
var res = new RotationModuleDefinition("Utility: MNK", "Planner support for utility actions", "xan", RotationModuleQuality.WIP, BitMask.Build((int)Class.MNK), 90);
var res = new RotationModuleDefinition("Utility: MNK", "Planner support for utility actions", "xan", RotationModuleQuality.WIP, BitMask.Build((int)Class.MNK), 100);
DefineShared(res, IDLimitBreak3);

DefineSimpleConfig(res, Track.Mantra, "Mantra", "", 100, MNK.AID.Mantra, 15);
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2 changes: 1 addition & 1 deletion BossMod/Autorotation/Utility/ClassRPRUtility.cs
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ public enum Track { ArcaneCrest = SharedTrack.Count }

public static RotationModuleDefinition Definition()
{
var res = new RotationModuleDefinition("Utility: RPR", "Planner support for utility actions", "lazylemo", RotationModuleQuality.WIP, BitMask.Build((int)Class.RPR), 90);
var res = new RotationModuleDefinition("Utility: RPR", "Planner support for utility actions", "lazylemo", RotationModuleQuality.WIP, BitMask.Build((int)Class.RPR), 100);
DefineShared(res, IDLimitBreak3);

DefineSimpleConfig(res, Track.ArcaneCrest, "ArcaneCrest", "", 600, RPR.AID.ArcaneCrest, 5);
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2 changes: 1 addition & 1 deletion BossMod/Autorotation/Utility/ClassSAMUtility.cs
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ public enum Track { ThirdEye = SharedTrack.Count }

public static RotationModuleDefinition Definition()
{
var res = new RotationModuleDefinition("Utility: SAM", "Planner support for utility actions", "xan", RotationModuleQuality.WIP, BitMask.Build((int)Class.SAM), 90);
var res = new RotationModuleDefinition("Utility: SAM", "Planner support for utility actions", "xan", RotationModuleQuality.WIP, BitMask.Build((int)Class.SAM), 100);
DefineShared(res, IDLimitBreak3);

DefineSimpleConfig(res, Track.ThirdEye, "ThirdEye", "", 600, SAM.AID.ThirdEye, 4);
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2 changes: 1 addition & 1 deletion BossMod/Autorotation/Utility/ClassWARUtility.cs
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ public enum BWOption { None, Bloodwhetting, RawIntuition, NascentFlash }

public static RotationModuleDefinition Definition()
{
var res = new RotationModuleDefinition("Utility: WAR", "Planner support for utility actions", "veyn", RotationModuleQuality.WIP, BitMask.Build((int)Class.WAR), 90);
var res = new RotationModuleDefinition("Utility: WAR", "Planner support for utility actions", "veyn", RotationModuleQuality.WIP, BitMask.Build((int)Class.WAR), 100);
DefineShared(res, IDLimitBreak3);

DefineSimpleConfig(res, Track.Thrill, "ThrillOfBattle", "Thrill", 450, WAR.AID.ThrillOfBattle, 10);
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