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ClassPLDUtility.cs update; ClassDRKUtility.cs implementation #429

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merged 9 commits into from
Aug 22, 2024

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Akechi-kun
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@Akechi-kun Akechi-kun commented Aug 20, 2024

  • Add Stance to all Tank Utility modules
  • Test Stance & rest of general Tank actions listed in Utility module
  • Add appropriate actions related to PLD/DRK
  • Add CDPlanner support for PLD/DRK
  • Test CDPlanner support for PLD/DRK

@Akechi-kun Akechi-kun changed the title [PLD] ClassPLDUtility.cs updated for Dawntrail; RoleTankUtility.cs cleanup ClassPLDUtility.cs update; ClassDRKUtility.cs implementation Aug 20, 2024
@@ -29,7 +29,7 @@ protected static void DefineShared(RotationModuleDefinition def, ActionID lb3, A
DefineSimpleConfig(def, SharedTrack.Shirk, "Shirk", "", 150, ClassShared.AID.Shirk);
DefineSimpleConfig(def, SharedTrack.ArmsLength, "ArmsLength", "ArmsL", 300, ClassShared.AID.ArmsLength, 6); // note: secondary effect 15s

def.Define(SharedTrack.Stance).As<StanceOption>("Stance", "", -10)
def.Define(SharedTrack.Stance).As<StanceOption>("Stance", "", 10)
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The reason these things were negative is to hide them by default, since they are so rarely useful (i.e. interject is needed for like 1 fight). Stance is probably more useful for offtanks, so I guess making it positive is reasonable.

However, I've just realized that 'usual' (non-replay-based) UI for cdplan has no way of toggling column visibility! Will fix.

@awgil awgil merged commit cfc0090 into awgil:master Aug 22, 2024
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@Akechi-kun Akechi-kun deleted the PLD branch August 22, 2024 22:58
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2 participants