AWS Deadline Cloud for Unreal Engine is a C++ and python package for Unreal that allows users to create Unreal Movie Render Queue jobs for AWS Deadline Cloud from within Unreal Engine. Using the Open Job Description (OpenJD) Adaptor Runtime this package also provides a command line application on the worker side to that adapts Unreal's command line interface to support the OpenJD specification and allows efficient rendering of multiple shots from a sequence without restarting Unreal.
This library requires:
- Python 3.9 or higher; and Unreal Engine 5.2.1 or higher.
- Windows operating system.
This package provides a Unreal Engine plugin that creates Unreal Movie Render Queue jobs for AWS Deadline Cloud using the AWS Deadline Cloud client library. Based on the loaded scene it determines the files required, allows the user to specify render options, and builds an OpenJD template that defines the workflow.
The Unreal Engine Adaptor implements the OpenJD interface that allows render workloads to launch Unreal Engine and feed it commands. This gives the following benefits:
- a standardized render application interface,
- sticky rendering, where the application stays open between tasks (Shots)
Jobs created by the submitter use this adaptor by default.
See SETUP_SUBMITTER_CMF for full instructions on setting up to use the plugin and submitter or setting up a customer managed fleet and/or instance to act as a worker node.
For more information on the commands the OpenJD adaptor runtime provides, see here.
This package's version follows Semantic Versioning 2.0, but is still considered to be in its initial development, thus backwards incompatible versions are denoted by minor version bumps. To help illustrate how versions will increment during this initial development stage, they are described below:
- The MAJOR version is currently 0, indicating initial development.
- The MINOR version is currently incremented when backwards incompatible changes are introduced to the public API.
- The PATCH version is currently incremented when bug fixes or backwards compatible changes are introduced to the public API.
See CONTRIBUTING for more information.
See telemetry for more information.
This project is licensed under the Apache-2.0 License.