Direct continuation of free implementation of Heroes of the Might and Magic II engine. Original project has been developed at sourceforge.
All rights for original game and it's resources belong to formerly The 3DO Company. these rights were transferred to Ubisoft. We do not encourage and do not support any form of illegal usage of original game. We do not provide any information about download of original game in any form.
You can download compiled game for specific OS via Github releases of this project.
Please follow below instructions to be able to compile the project:
Windows
- open
script/windows
directory and run install_packages.bat file. It installs necessary packages for Visual Studio build. - open
script/demo
directory and run demo.bat file. It downloads demo version of the game which is needed for minimum development. - open fheroes.vcxproj by Visual Studio and compile the project.
MacOS and Linux
- open
script/macos
orscript/linux
directory depending on your OS and run install_sdl_1.sh or install_sdl_2.sh file. For MacOS we recommend to run SDL 2 as latest versions of MacOS do not support SDL 1 fully. - open
script/demo
directory and run demo_macos.sh or demo_linux.sh file depending on your OS. It downloads demo version of the game which is needed for minimum development. - run
make
command in root directory of the project. For SDL 2 compilation please runexport WITH_SDL2="ON"
command before compiling the project.
You are required to have at least demo version of Heroes of Might and Magic II game to be able to play it.
We welcome and appreciate any help, even if it's a tiny text or code change. Please read contribution page before starting work on a pull request. All contributors are listed in the project's wiki page. Not sure what to start with? Feel free to refer to good first issue or help wanted tags.
This project is under GNU General Public License v2.0. Please refer to file LICENSE for more details.