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OCaml library for combinatorics
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backtracking/combine
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########################################################################## # # # Combine - an OCaml library for combinatorics # # # # Copyright (C) 2012-2014 # # Remy El Sibaie # # Jean-Christophe Filliatre # # # # This software is free software; you can redistribute it and/or # # modify it under the terms of the GNU Library General Public # # License version 2.1, with the special exception on linking # # described in file LICENSE. # # # # This software is distributed in the hope that it will be useful, # # but WITHOUT ANY WARRANTY; without even the implied warranty of # # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # # # ########################################################################## * Library The Combine library contains four main modules: - Dlx: implements Knuth's dancing links - Zdd: implements Zero-suppressed binary decision diagrams - Emc: a common interface to modules Dlx and Zdd to solve EMC + reduction of EMC to SAT - Tiling: converts a 2D tiling problem into an EMC problem Usage: the Combine library is packed into a single module Combine, installed in the subdirectory combine/ of OCaml's standard library. Thus, it must be used as follows: ocamlc -I +combine combine.cma <other files> full documentation : https://www.lri.fr/~filliatr/combine/ * Examples The distribution contains several example programs: - queens.ml: solve the N-queens puzzle - sudoku.ml: well, you haved guessed already - color.ml: 4-color planar graphs using DLX and SAT (requires OCamlgraph and an explicit 'make color.opt') * Tiling language and interpreter In addition to the library, Combine provides a language to describe 2D tiling problems and an interpreter (combine) for this language. Directory tests/ contains various examples of tiling problems (.cmb files). To execute such a test, just run "combine" on the file. The grammar of the tiling language is the following: <file> ::= | decl ... decl <decl> ::= | pattern <identifier> = <expr> | tiles <identifier> = <tile_list> | problem <identifier> equal <expr> tl = tiles | assert b = boolean_expr | print <identifier> | solve a = algo <identifier> out = output | count a = algo <identifier> | dimacs <identifier> <string> | debug st = state | timing st = state | exit | include <string> algo ::= | dlx | zdd | sat <string> state ::= | on | off option ::= | one | maybe | sym | rot tiles ::= | <tile_list> | <identifier> tile_list ::= | [ tile, ..., tile ] output ::= | svg_out <string> | ascii_out isometry ::= | id | rot90 | rot180 | rot270 | vertrefl | horizrefl | diag1refl | diag2refl tile ::= | <expr> o = list(option) expr ::= | lpar <expr> rpar | <identifier> | constant <dim> <bool> | union <expr> <expr> | inter <expr> <expr> | diff <expr> <expr> | xor <expr> <expr> | <expr> minus <expr> | <expr> ampamp <expr> | <expr> barbar <expr> | <expr> hat <expr> | set <expr> <dim> <bool> | crop <dim> <dim> <expr> | shift <expr> <dim> | resize <expr> <dim> | apply <isometry> <expr> | <ascii> bool ::= | false | true boolean_expr::= | <bool> | <expr> equal <expr>
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