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ID3D11Device::Create* must valid last parameter #3

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baldurk opened this issue Feb 27, 2014 · 1 comment
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ID3D11Device::Create* must valid last parameter #3

baldurk opened this issue Feb 27, 2014 · 1 comment
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@baldurk
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baldurk commented Feb 27, 2014

Currently we get a crash if the last parameter (output) is NULL as it gets deferenced without checking.

http://www.crydev.net/viewtopic.php?f=379&t=121165

@baldurk baldurk added the bug label Feb 27, 2014
@baldurk baldurk added this to the Release v0.19 milestone Feb 28, 2014
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baldurk commented Mar 1, 2014

Fixed in 8fa050b1, due in v0.19. Validation mode (passing NULL) now handled gracefully by simply calling directly to the real d3d device and returning that value.

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