support for oodle and 5.1+
Pre-release
Pre-release
Changes
- files are now buffered which should decrease load times
- stove now uses repak so now supports oodle-compressed paks
- serialised types are now added in case they were not in the map before
- actors referencing other actors will not have an invalid actor spawned in (you need to transplant everything referenced and wire it up)
- ^ however deep copy is planned to replace this
- imports in serialisation before serialisation dependencies are now redirected too
- in 5.1+ maps actor names are read from the extra data
- in 5.1+ actor component extra data import and name references are redirected
- ^ below 5.1 does not have this extra data
- 5.1+ meshes are now supported
Full Changelog: 0.11.0-alpha...0.12.0-alpha