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basdon/basdon-tools
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generally exitcodes are non-zero when something failed mapcombine ========== combines two mapfiles $ mapcombine master.map additional.map master file will be overriden with the merged data mapconvert ========== convert some input formats to mapfile $ cat inputfile.pwn | ./mapconvert output.map input formats: - *.pwn whitespaces are ignored lines with: RemoveBuildingForPlayer(playerid,ID,X,Y,Z,R); CreateObject(ID,X,Y,Z,RX,RY,RZ); mapinfo ======= shows info $ mapinfo a.map mapupgr01to02 ============= upgrades a mapfile from v1 to v2 $ mapupgr01to02 from.map to.map mapupgr02to03 ============= upgrades a mapfile from v2 to v3 $ mapupgr02to03 from.map to.map textinfo ======== shows info $ textinfo a.text
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various tools that have a use somewhere in a basdon project
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