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Description
With the pending release of polymer 2.0 (built upon Shadow DOM v1 & Custom Elements v1) the polymer project is looking interesting. The closure tools blog has a series of posts (1, 2, 3, 4) about using closure and Polymer together. Also, the gerrit code review tool, as part of the PolyGerrit UI rewrite, has started adding bazel support for polymer build primitives (cripser and vulcanize). The polymer ecosystem currently integrates with several other build systems, however ideally first class bazel support would provided in a central location. If I had to guess, polymer, closure and bazel all play very well together inside Google. Possibly that code can't be easily open sourced. I thought I would mention it though before multiple different implementations of partially baked bazel support rules for polymer start popping up.
@jart What are your thoughts about having rules_closure natively support polymer? Is it out of scope?