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Increase version to 1.0.0 #45

Increase version to 1.0.0

Increase version to 1.0.0 #45

Workflow file for this run

name: all tests
on:
push:
branches:
- main
workflow_dispatch:
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
jobs:
testRunner:
name: ${{ matrix.testMode }} tests
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
testMode:
- EditMode
- PlayMode
unityVersion:
- 2022.3.22f1
- 2023.2.15f1
- 6000.0.22f1
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Create LFS file list
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id
- name: Restore LFS cache
uses: actions/cache@v4
id: lfs-cache
with:
path: .git/lfs
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }}
- name: Git LFS Pull
run: |
git lfs pull
git add .
git reset --hard
- name: Restore Library cache
uses: actions/cache@v4
with:
path: Library
key: Library-test-project-${{ matrix.targetPlatform }}-${{ matrix.unityVersion }}
restore-keys: |
Library-test-project-
Library-
- name: Run tests
uses: game-ci/unity-test-runner@v4
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
githubToken: ${{ secrets.GITHUB_TOKEN }}
artifactsPath: ${{ matrix.testMode }}-artifacts
unityVersion: ${{ matrix.unityVersion }}