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Block input to objects lying under already-hit hitcircles when classi… #903

Block input to objects lying under already-hit hitcircles when classi…

Block input to objects lying under already-hit hitcircles when classi… #903

Triggered via push September 4, 2023 09:40
Status Failure
Total duration 39m 4s
Artifacts 6

ci.yml

on: push
Matrix: Test
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31 errors and 16 warnings
Test (Linux, ubuntu-latest, MultiThreaded)
Process completed with exit code 1.
Test (Linux, ubuntu-latest, SingleThread)
Process completed with exit code 1.
Test (Windows, windows-latest, SingleThread)
Process completed with exit code 1.
Test (macOS, macos-latest, MultiThreaded)
Process completed with exit code 1.
Test (macOS, macos-latest, SingleThread)
Process completed with exit code 1.
Test (Windows, windows-latest, MultiThreaded)
Process completed with exit code 1.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicAndApproachCircleOnlyHiddenMods: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicAndFullHiddenMods: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicModHit: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicModMiss: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Linux-MultiThreaded.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicAndApproachCircleOnlyHiddenMods: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Linux-SingleThread.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicAndFullHiddenMods: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Linux-SingleThread.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicModHit: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Linux-SingleThread.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicModMiss: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Linux-SingleThread.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicAndApproachCircleOnlyHiddenMods: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicAndFullHiddenMods: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicModHit: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicModMiss: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Windows-MultiThreaded.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicAndApproachCircleOnlyHiddenMods: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-macOS-SingleThread.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicAndFullHiddenMods: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-macOS-SingleThread.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicModHit: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-macOS-SingleThread.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicModMiss: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-macOS-SingleThread.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicAndApproachCircleOnlyHiddenMods: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Windows-SingleThread.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicAndFullHiddenMods: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Windows-SingleThread.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicModHit: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Windows-SingleThread.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicModMiss: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-Windows-SingleThread.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicAndApproachCircleOnlyHiddenMods: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-macOS-MultiThreaded.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicAndFullHiddenMods: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-macOS-MultiThreaded.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicModHit: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-macOS-MultiThreaded.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Rulesets.Osu.Tests.TestSceneHitCircleLateFade ► TestHitCircleClassicModMiss: osu.Game.Rulesets.Osu/Mods/OsuModClassic.cs#L105
Failed test found in: TestResults-macOS-MultiThreaded.trx Error: TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
osu.Game.Tests.Visual.Gameplay.TestScenePause ► TestPauseWithLargeOffset: TestResults-macOS-MultiThreaded.trx#L0
Failed test found in: TestResults-macOS-MultiThreaded.trx Error: TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : time didn't go too far backwards
Build only (iOS)
The workload 'ios' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (iOS)
The workload 'ios' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (iOS)
The workload 'ios' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (iOS)
The workload 'ios' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (iOS)
The workload 'ios' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (iOS)
The workload 'ios' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.
Build only (Android)
The workload 'android' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/maui-support-policy for more information about the support policy.

Artifacts

Produced during runtime
Name Size
osu-test-results-Linux-MultiThreaded Expired
16.4 MB
osu-test-results-Linux-SingleThread Expired
16.4 MB
osu-test-results-Windows-MultiThreaded Expired
16.9 MB
osu-test-results-Windows-SingleThread Expired
16.7 MB
osu-test-results-macOS-MultiThreaded Expired
16.3 MB
osu-test-results-macOS-SingleThread Expired
16.3 MB