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Add test coverage for failure case
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bdach committed Dec 22, 2023
1 parent 7e09164 commit 6cb8231
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53 changes: 53 additions & 0 deletions osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModStrictTracking.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Replays;
using osuTK;

namespace osu.Game.Rulesets.Osu.Tests.Mods
{
public partial class TestSceneOsuModStrictTracking : OsuModTestScene
{
[Test]
public void TestSliderInput() => CreateModTest(new ModTestData
{
Mod = new OsuModStrictTracking(),
Autoplay = false,
Beatmap = new Beatmap
{
HitObjects = new List<HitObject>
{
new Slider
{
StartTime = 1000,
Path = new SliderPath
{
ControlPoints =
{
new PathControlPoint(),
new PathControlPoint(new Vector2(0, 100))
}
}
}
}
},
ReplayFrames = new List<ReplayFrame>
{
new OsuReplayFrame(0, new Vector2(), OsuAction.LeftButton),
new OsuReplayFrame(500, new Vector2(200, 0), OsuAction.LeftButton),
new OsuReplayFrame(501, new Vector2(200, 0)),
new OsuReplayFrame(1000, new Vector2(), OsuAction.LeftButton),
new OsuReplayFrame(1750, new Vector2(0, 100), OsuAction.LeftButton),
new OsuReplayFrame(1751, new Vector2(0, 100)),
},
PassCondition = () => Player.ScoreProcessor.Combo.Value == 2
});
}
}

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